cmake_minimum_required(VERSION 3.16) project(ESP32_upper VERSION 0.1 LANGUAGES CXX) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_AUTORCC ON) find_package(Qt6 6.5 REQUIRED COMPONENTS Quick) find_package(Qt6 COMPONENTS Core Gui Svg Core5Compat REQUIRED) qt_standard_project_setup(REQUIRES 6.5) qt_add_executable(appESP32_upper main.cpp ) qt_add_qml_module(appESP32_upper URI ESP32_upper VERSION 1.0 QML_FILES Main.qml QML/pages/HomePage.qml QML_FILES QML/models/TestModels.qml QML_FILES QML/components/LeftMenu.qml QML_FILES QML/models/GlobalProperties.qml RESOURCES resources.qrc ) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. set_target_properties(appESP32_upper PROPERTIES # MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appESP32_upper MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) target_link_libraries(appESP32_upper PRIVATE Qt6::Quick Qt6::Core Qt6::Gui Qt6::Svg Qt6::Core5Compat ) include(GNUInstallDirs) install(TARGETS appESP32_upper BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} )