初始提交:Windows 跨平台语音识别应用
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Build Windows GUI / build-windows (push) Waiting to run
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功能:
- Tauri v2 GUI 应用
- 系统托盘支持
- 日志输出到文件
- 带时间戳的版本号
- 前端资源嵌入

修复:
- 前端路径使用相对路径
- 移除 devUrl 配置
- 窗口置顶设置
This commit is contained in:
impressionyang 2026-05-21 17:58:18 +08:00
commit ceb2df18c4
71 changed files with 20831 additions and 0 deletions

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name: Build Windows GUI
on:
push:
branches: [main]
paths:
- 'src/**'
- 'web/**'
- 'Cargo.toml'
- 'tauri.conf.json'
pull_request:
branches: [main]
workflow_dispatch:
env:
CARGO_TERM_COLOR: always
RUSTFLAGS: "-C target-feature=+crt-static"
jobs:
build-windows:
runs-on: windows-latest
timeout-minutes: 60
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Install Rust toolchain
uses: dtolnay/rust-action@stable
with:
targets: x86_64-pc-windows-msvc
- name: Install Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
cache-dependency-path: web/package-lock.json
- name: Install frontend dependencies
run: |
cd web
npm ci
- name: Build frontend
run: |
cd web
npm run build
- name: Cache cargo registry
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build Windows GUI
run: cargo build --release --features gui --verbose
- name: Build CLI tool
run: cargo build --release --verbose
- name: Verify build artifacts
run: |
echo "=== Build Artifacts ==="
dir target\release\*.exe
echo "=== GUI Size ==="
(Get-Item target\release\impress_asr_gui.exe).Length / 1MB
echo "=== CLI Size ==="
(Get-Item target\release\impress_asr.exe).Length / 1MB
- name: Create distribution package
run: |
New-Item -ItemType Directory -Force -Path dist
Copy-Item target\release\impress_asr_gui.exe dist/
Copy-Item target\release\impress_asr.exe dist/
Copy-Item README.md dist/
Copy-Item LICENSE dist/
New-Item -ItemType Directory -Force -Path dist/models
echo "Please download ONNX models to this directory" > dist/models/README.txt
echo "Model download links:" >> dist/models/README.txt
echo "- SenseVoice Small: https://huggingface.co/FunAudioLLM/SenseVoiceSmall/resolve/main/model.onnx" >> dist/models/README.txt
- name: Upload build artifacts
uses: actions/upload-artifact@v4
with:
name: impress-asr-input-rust-windows-x64
path: dist/
retention-days: 30
# Optional: Create release if tagged
release:
needs: build-windows
runs-on: windows-latest
if: startsWith(github.ref, 'refs/tags/')
permissions:
contents: write
steps:
- name: Download artifacts
uses: actions/download-artifact@v4
with:
name: impress-asr-input-rust-windows-x64
path: ./dist
- name: Create ZIP archive
run: |
$zipName = "impress-asr-input-rust-${{ github.ref_name }}-windows-x64.zip"
Compress-Archive -Path dist\* -DestinationPath $zipName
echo "ZIP_FILE=$zipName" >> $env:GITHUB_ENV
- name: Create GitHub Release
uses: softprops/action-gh-release@v1
with:
files: ${{ env.ZIP_FILE }}
generate_release_notes: true
draft: true

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name: Build All Platforms
on:
push:
tags: ['v*']
workflow_dispatch:
env:
CARGO_TERM_COLOR: always
jobs:
# Windows GUI Build
build-windows:
runs-on: windows-latest
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install Rust
uses: dtolnay/rust-action@stable
- name: Install Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
cache-dependency-path: web/package-lock.json
- name: Install frontend dependencies
run: cd web && npm ci
- name: Build frontend
run: cd web && npm run build
- name: Build GUI
run: cargo build --release --features gui
- name: Create package
run: |
mkdir dist
cp target/release/impress_asr_gui.exe dist/
cp target/release/impress_asr.exe dist/
cp README.md dist/
cp LICENSE dist/
mkdir dist/models
echo "Download models from: https://huggingface.co/FunAudioLLM/SenseVoiceSmall" > dist/models/README.txt
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: impress-asr-windows-x64
path: dist/
# Linux GUI Build (requires system dependencies)
build-linux:
runs-on: ubuntu-22.04
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install system dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
libgtk-3-dev \
libwebkit2gtk-4.1-dev \
libappindicator3-dev \
librsvg2-dev \
libssl-dev
- name: Install Rust
uses: dtolnay/rust-action@stable
- name: Install Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
cache-dependency-path: web/package-lock.json
- name: Install frontend dependencies
run: cd web && npm ci
- name: Build frontend
run: cd web && npm run build
- name: Build GUI
run: cargo build --release --features gui
- name: Create AppImage (optional)
run: |
# AppImage build requires additional setup
echo "AppImage build skipped - configure with tauri-apps/tauri-action"
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: impress-asr-linux-x64
path: target/release/impress_asr_gui
# macOS GUI Build
build-macos:
runs-on: macos-latest
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install Rust
uses: dtolnay/rust-action@stable
- name: Install Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
cache-dependency-path: web/package-lock.json
- name: Install frontend dependencies
run: cd web && npm ci
- name: Build frontend
run: cd web && npm run build
- name: Build GUI
run: cargo build --release --features gui
- name: Create DMG (optional)
run: |
echo "DMG build skipped - configure with tauri-apps/tauri-action"
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: impress-asr-macos-x64
path: target/release/impress_asr_gui
# Create Release (only when tagged)
create-release:
needs: [build-windows, build-linux, build-macos]
runs-on: ubuntu-latest
if: startsWith(github.ref, 'refs/tags/')
permissions:
contents: write
steps:
- name: Download Windows artifact
uses: actions/download-artifact@v4
with:
name: impress-asr-windows-x64
path: ./release/windows
- name: Download Linux artifact
uses: actions/download-artifact@v4
with:
name: impress-asr-linux-x64
path: ./release/linux
- name: Download macOS artifact
uses: actions/download-artifact@v4
with:
name: impress-asr-macos-x64
path: ./release/macos
- name: Create ZIP archives
run: |
cd release
zip -r impress-asr-${{ github.ref_name }}-windows-x64.zip windows/
zip -r impress-asr-${{ github.ref_name }}-linux-x64.zip linux/
zip -r impress-asr-${{ github.ref_name }}-macos-x64.zip macos/
- name: Create GitHub Release
uses: softprops/action-gh-release@v1
with:
files: release/*.zip
generate_release_notes: true
draft: true

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# Rust
/target/
**/target/
*.rs.bk
Cargo.lock
# OS
.DS_Store
Thumbs.db
# IDE
.idea/
.vscode/
*.swp
*.swo
*~
# 模型文件 (大文件,建议单独下载)
models/*.onnx
models/*.ort
# 日志
*.log
logs/
# 测试数据
test_recordings/
test_outputs/
# 构建产物
dist/
build/
out/
# 前端
web/node_modules/
web/dist/
web/.env.local
# 配置文件 (可能包含敏感信息)
config.user.toml

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# impress_asr_input_rust 构建指南
## 项目概述
本项目是一款高性能跨平台桌面语音识别输入工具,包含:
- **CLI 工具** (`impress_asr`): 命令行语音识别工具
- **GUI 应用** (`impress_asr_gui`): 基于 Tauri 的图形界面应用(需要额外依赖)
## 快速开始
### 1. 环境要求
- Rust 1.75+
- Node.js 18+ (用于前端构建)
- Git
### 2. 构建 CLI 版本(无系统依赖)
```bash
# 克隆仓库
cd impress_asr_input_rust
# 构建前端资源
cd web
npm install
npm run build
cd ..
# 构建 CLI 工具
cargo build --release
# 运行
./target/release/impress_asr --help
```
### 3. 构建 GUI 版本(需要系统依赖)
#### Linux (Ubuntu/Debian)
```bash
# 安装系统依赖
sudo apt-get update
sudo apt-get install -y \
pkg-config \
libglib2.0-dev \
libgtk-3-dev \
libwebkit2gtk-4.1-dev \
libappindicator3-dev \
librsvg2-dev \
libasound2-dev \
libssl-dev
# 构建
cargo build --release --features gui
# 运行
./target/release/impress_asr_gui
```
#### macOS
```bash
# 安装 Xcode 命令行工具
xcode-select --install
# 构建
cargo build --release --features gui
```
#### Windows
```bash
# 安装 Visual Studio Build Tools 2019+
# 确保安装 "Desktop development with C++"
# 构建
cargo build --release --features gui
```
## 下载模型
语音识别需要 ONNX 模型文件。以下是推荐的模型来源:
### SenseVoice Small推荐
```bash
# 从 ModelScope 下载
wget -O models/sensevoice-small.onnx \
"https://modelscope.cn/api/v1/models/iic/SenseVoiceSmall/file?FilePath=model.onnx"
# 或从 HuggingFace 下载
wget -O models/sensevoice-small.onnx \
"https://huggingface.co/FunAudioLLM/SenseVoiceSmall/resolve/main/model.onnx"
```
### FunASR Paraformer中文优化
```bash
wget -O models/paraformer.onnx \
"https://modelscope.cn/api/v1/models/iic/paraformer-zh/file?FilePath=model.onnx"
```
## 使用指南
### CLI 工具
```bash
# 列出音频设备
./target/release/impress_asr devices
# 识别音频文件
./target/release/impress_asr recognize audio.wav
# 下载模型
./target/release/impress_asr download --name sensevoice-small
# 录制音频(需要 cpal 库支持)
./target/release/impress_asr record -o output.wav
```
### GUI 应用
```bash
# 启动应用
./target/release/impress_asr_gui
# 或使用系统托盘
# 应用启动后会在系统托盘显示图标
# 右键点击可访问常用功能
```
## 项目结构
```
impress_asr_input_rust/
├── src/
│ ├── bin/
│ │ └── cli.rs # CLI 入口
│ ├── app/ # Tauri 应用层 (GUI)
│ ├── audio/ # 音频处理
│ ├── asr/ # 语音识别核心
│ ├── config/ # 配置管理
│ ├── tray/ # 系统托盘 (GUI)
│ ├── utils/ # 工具函数
│ ├── main.rs # GUI 入口
│ └── lib.rs # 库导出
├── web/ # React 前端
│ ├── src/
│ │ ├── pages/
│ │ │ ├── RecordPage.tsx
│ │ │ ├── FileConvertPage.tsx
│ │ │ └── SettingsPage.tsx
│ └── dist/ # 构建产物
├── models/ # ONNX 模型目录
└── resources/ # 资源文件
```
## 特性说明
### 编译特性
| 特性 | 描述 | 依赖 |
|------|------|------|
| `gui` | 启用图形界面 | Tauri, global-hotkey, 系统库 |
| `onnx` | 启用 ONNX 推理 | onnxruntime-ng |
### 默认构建
默认构建仅包含 CLI 工具,不依赖任何系统库:
```bash
cargo build --release
```
### 完整功能构建
```bash
cargo build --release --features gui,onnx
```
## 故障排除
### 构建错误:找不到 pkg-config
```bash
# Ubuntu/Debian
sudo apt-get install pkg-config
# macOS
brew install pkg-config
# Arch Linux
sudo pacman -S pkg-config
```
### 构建错误ALSA 未找到
```bash
# Ubuntu/Debian
sudo apt-get install libasound2-dev
# Arch Linux
sudo pacman -S alsa-lib
```
### 运行时错误:模型文件不存在
确保模型文件已下载到正确位置:
```bash
ls -la models/sensevoice-small.onnx
# 如果不存在,下载模型
./target/release/impress_asr download
```
### GUI 无法启动
1. 确认已安装所有系统依赖
2. 检查 `tauri.conf.json` 配置
3. 确保前端已构建:`cd web && npm run build`
## 性能优化
### 发布构建优化
项目已配置以下优化:
```toml
[profile.release]
lto = true # 链接时优化
codegen-units = 1 # 单一代码单元,更好优化
opt-level = 3 # 最高优化级别
strip = true # 移除调试符号
```
### 模型优化
1. **量化模型**: 使用 INT8 量化模型可减少 50-75% 大小
2. **模型选择**: SenseVoice Small 在速度和精度间取得良好平衡
3. **GPU 加速**: 启用 CUDA 或 DirectML 后端(需要 `onnx` 特性)
## 许可证
MIT License

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# Windows 版本构建指南
由于交叉编译需要特定的系统依赖,建议在 Windows 原生环境或使用 Windows CI/CD 服务构建。
## 方法一Windows 原生构建(推荐)
### 1. 环境准备
在 Windows 机器上安装以下工具:
1. **Rust** (https://rustup.rs/)
```powershell
winget install Rustlang.Rustup
# 或下载 rustup-init.exe 运行
```
2. **Node.js 18+** (https://nodejs.org/)
```powershell
winget install OpenJS.NodeJS.LTS
```
3. **Visual Studio Build Tools 2022**
```powershell
winget install Microsoft.VisualStudio.2022.BuildTools
```
安装时勾选 "使用 C++ 的桌面开发"
### 2. 构建步骤
```powershell
# 克隆仓库
git clone https://github.com/your-username/impress_asr_input_rust.git
cd impress_asr_input_rust
# 安装前端依赖
cd web
npm install
npm run build
cd ..
# 构建 Windows GUI 版本
cargo build --release --features gui
# 构建产物位置
# target/release/impress_asr_gui.exe
# target/release/impress_asr.exe
```
## 方法二:使用 cargo-xwin需要 Linux/macOS
如果你没有 Windows 机器,可以使用 `cargo-xwin` 在 Linux/macOS 上交叉编译:
### 1. 安装 cargo-xwin
```bash
# 首先安装 zig (用于交叉编译)
curl -L https://ziglang.org/download/0.11.0/zig-linux-x86_64-0.11.0.tar.xz | tar -xJ
sudo mv zig-linux-x86_64-0.11.0 /opt/zig
sudo ln -s /opt/zig/zig /usr/local/bin/zig
# 安装 cargo-xwin
cargo install cargo-xwin
```
### 2. 构建
```bash
# 构建 Windows x64 GUI 版本
cargo xwin build --release --features gui --target x86_64-pc-windows-msvc
# 构建产物位置
# target/x86_64-pc-windows-msvc/release/impress_asr_gui.exe
```
## 方法三GitHub Actions CI/CD
项目已配置 GitHub Actions 工作流,可以自动构建 Windows 版本。
### 创建工作流文件
`.github/workflows/build-windows.yml`:
```yaml
name: Build Windows
on:
push:
tags: ['v*']
workflow_dispatch:
env:
CARGO_TERM_COLOR: always
RUSTFLAGS: "-C target-feature=+crt-static"
jobs:
build-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Install Rust
uses: dtolnay/rust-action@stable
with:
targets: x86_64-pc-windows-msvc
- name: Install Node.js
uses: actions/setup-node@v4
with:
node-version: '18'
- name: Build Frontend
run: |
cd web
npm install
npm run build
- name: Build GUI
run: cargo build --release --features gui
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: impress-asr-gui-windows
path: target/release/impress_asr_gui.exe
- name: Create Release Package
run: |
mkdir release
cp target/release/impress_asr_gui.exe release/
cp target/release/impress_asr.exe release/
cp README.md release/
cp LICENSE release/
mkdir release/models
echo "将模型文件放入此目录" > release/models/README.txt
- name: Upload Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
files: release/*
```
## 方法四:使用 Docker
```dockerfile
# Dockerfile.windows
FROM messense/rust-crossbuild:windows-x86_64
RUN apt-get update && apt-get install -y \
nodejs \
npm \
&& rm -rf /var/lib/apt/lists/*
WORKDIR /app
COPY . .
RUN cd web && npm install && npm run build
RUN cargo build --release --features gui
CMD ["cargo", "build", "--release", "--features", "gui"]
```
构建并提取:
```bash
docker build -f Dockerfile.windows -t impress-asr-windows .
docker run --rm -v $(pwd)/output:/output impress-asr-windows \
cp target/release/impress_asr_gui.exe /output/
```
## Windows 安装包制作(可选)
使用 Inno Setup 创建安装程序:
### 1. 安装 Inno Setup
```powershell
winget install JRSoftware.InnoSetup
```
### 2. 创建安装脚本 `installer.iss`
```iss
#define MyAppName "impress ASR Input"
#define MyAppVersion "0.1.0"
#define MyAppPublisher "Your Name"
[Setup]
AppId={{YOUR-APP-ID}
AppName={#MyAppName}
AppVersion={#MyAppVersion}
AppPublisher={#MyAppPublisher}
DefaultDirName={autopf}\{#MyAppName}
DefaultGroupName={#MyAppName}
OutputDir=installer
OutputBaseFilename={#MyAppName}-setup-{#MyAppVersion}
SetupIconFile=resources\icons\icon.ico
Compression=lzma2
SolidCompression=yes
WizardStyle=modern
[Languages]
Name: "chinesesimp"; MessagesFile: "compiler:Default.isl"
[Files]
Source: "target\release\impress_asr_gui.exe"; DestDir: "{app}"; Flags: ignoreversion
Source: "target\release\impress_asr.exe"; DestDir: "{app}"; Flags: ignoreversion
Source: "README.md"; DestDir: "{app}"; Flags: ignoreversion
Source: "models\*"; DestDir: "{app}\models"; Flags: recursesubdirs
[Icons]
Name: "{group}\{#MyAppName}"; Filename: "{app}\impress_asr_gui.exe"
Name: "{autodesktop}\{#MyAppName}"; Filename: "{app}\impress_asr_gui.exe"
[Run]
Filename: "{app}\impress_asr_gui.exe"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent
```
### 3. 编译安装程序
```powershell
& "C:\Program Files (x86)\Inno Setup 6\ISCC.exe" installer.iss
```
## 构建产物
成功构建后,你将得到:
- `impress_asr_gui.exe` - GUI 应用程序
- `impress_asr.exe` - 命令行工具
### 分发
将以下文件打包分发给用户:
```
impress_asr_input_rust-v0.1.0-windows-x64/
├── impress_asr_gui.exe
├── impress_asr.exe
├── models/
│ └── sensevoice-small.onnx (需要单独下载)
├── README.md
└── LICENSE
```
## 常见问题
### Q: 构建时提示找不到 Windows SDK
A: 确保安装了 Visual Studio Build Tools并在安装时选择了 "使用 C++ 的桌面开发"。
### Q: 链接错误 LNK1181
A: 确保以管理员身份运行 Developer Command Prompt for VS 2022或正确配置了环境变量。
### Q: 程序启动后闪退?
A: 检查是否缺少 Microsoft Visual C++ Redistributable下载安装
https://aka.ms/vs/17/release/vc_redist.x64.exe
### Q: 如何静默安装?
A: 使用 Inno Setup 安装程序时添加参数:
```
/impress-asr-setup-0.1.0.exe /VERYSILENT /NORESTART
```

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[package]
name = "impress_asr_input_rust"
version = "0.1.0"
edition = "2021"
authors = ["Your Name <your.email@example.com>"]
description = "高性能跨平台桌面语音识别输入工具"
license = "MIT"
repository = "https://github.com/your-username/impress_asr_input_rust"
keywords = ["asr", "speech-to-text", "onnx", "audio"]
categories = ["multimedia::audio"]
[features]
default = []
gui = ["dep:tauri", "dep:tauri-plugin-shell", "dep:tauri-plugin-dialog", "dep:tauri-plugin-fs", "dep:global-hotkey", "dep:tauri-build", "dep:cfg_aliases"]
onnx = ["dep:onnxruntime-ng"]
[dependencies]
# Tauri v2 桌面应用框架 (可选,需要 `cargo build --features gui`)
tauri = { version = "2", features = ["tray-icon"], optional = true }
tauri-plugin-shell = { version = "2", optional = true }
tauri-plugin-dialog = { version = "2", optional = true }
tauri-plugin-fs = { version = "2", optional = true }
# 全局快捷键
global-hotkey = { version = "0.6", optional = true }
# ONNX Runtime - 语音识别核心 (可选)
onnxruntime-ng = { version = "1.16.1", optional = true, features = ["disable-sys-build-script"] }
# 音频处理
hound = "3.5" # WAV 文件读写
# 张量处理
ndarray = "0.15"
# 异步运行时
tokio = { version = "1", features = ["full"] }
# 序列化/配置
serde = { version = "1", features = ["derive"] }
serde_json = "1"
toml = "0.8"
# 日志
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
# 错误处理
anyhow = "1"
thiserror = "1"
# 其他工具
dirs = "5" # 跨平台目录路径
once_cell = "1" # 懒加载
parking_lot = "0.12" # 高级锁原语
uuid = { version = "1", features = ["v4"] } # 唯一 ID
chrono = { version = "0.4", features = ["serde"] }
# 命令行解析
clap = { version = "4", features = ["derive"] }
[build-dependencies]
tauri-build = { version = "2", features = [], optional = true }
cfg_aliases = { version = "0.2", optional = true }
chrono = "0.4"
[dev-dependencies]
criterion = { version = "0.5", features = ["html_reports"] }
[[bin]]
name = "impress_asr"
path = "src/bin/cli.rs"
[[bin]]
name = "impress_asr_gui"
path = "src/main.rs"
required-features = ["gui"]
[lib]
name = "impress_asr_lib"
path = "src/lib.rs"
# 性能优化配置
[profile.release]
lto = true
codegen-units = 1
opt-level = 3
strip = true
# 开发环境优化
[profile.dev]
opt-level = 1
# 平台特定配置
[target.'cfg(windows)'.dependencies]
windows = { version = "0.58", features = ["Win32_Media_Audio"] }
[target.'cfg(target_os = "macos")'.dependencies]
coreaudio-sys = "0.2"

21
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MIT License
Copyright (c) 2026 impress_asr_input_rust
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

484
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# 项目需求文档 (PRD)
## impress_asr_input_rust
---
## 1. 项目概述
### 1.1 项目名称
**impress_asr_input_rust**
### 1.2 项目定位
一款高性能、跨平台的桌面语音识别输入工具,采用纯 Rust 技术栈实现,提供低延迟的语音转文字体验。
### 1.3 核心价值主张
- 🚀 **极速识别**1 秒内完成语音识别响应
- 🦀 **纯 Rust 实现**:高性能、内存安全、无外部依赖
- 🖥️ **全平台支持**Windows、Linux、macOS 统一体验
- 🎯 **用户友好**:完整的图形界面和系统托盘集成
---
## 2. 功能需求
### 2.1 核心功能
#### 2.1.1 语音录制与识别
| 功能点 | 描述 | 优先级 |
|--------|------|--------|
| 一键录音 | 点击按钮即可开始/停止录音 | P0 |
| 实时波形显示 | 录音时显示音频波形可视化 | P1 |
| 自动识别 | 录音停止后自动触发识别 | P0 |
| 识别结果显示 | 实时展示识别出的文字 | P0 |
| 结果复制 | 一键复制识别结果到剪贴板 | P1 |
| 历史记录 | 保存识别历史记录 | P2 |
#### 2.1.2 音频文件识别
| 功能点 | 描述 | 优先级 |
|--------|------|--------|
| 文件选择 | 支持拖拽和文件选择器导入音频 | P0 |
| 格式支持 | 支持 WAV、MP3、FLAC、OGG 等格式 | P0 |
| 批量处理 | 支持批量导入多个音频文件 | P2 |
| 进度显示 | 显示识别进度和预计剩余时间 | P1 |
| 导出结果 | 支持导出为 TXT、SRT 字幕格式 | P1 |
#### 2.1.3 配置管理
| 功能点 | 描述 | 优先级 |
|--------|------|--------|
| 模型选择 | 选择/切换 ONNX 语音识别模型 | P0 |
| 语言设置 | 设置识别语言(中文、英文等) | P0 |
| 麦克风选择 | 选择输入音频设备 | P0 |
| 快捷键配置 | 自定义全局快捷键 | P1 |
| 主题设置 | 深色/浅色主题切换 | P2 |
### 2.2 系统托盘功能
| 功能点 | 描述 | 优先级 |
|--------|------|--------|
| 托盘图标 | 显示应用状态图标 | P0 |
| 快速菜单 | 右键菜单提供常用功能 | P0 |
| 状态指示 | 显示录音/识别状态 | P1 |
| 全局快捷键 | 后台监听录音快捷键 | P1 |
---
## 3. 技术架构
### 3.1 技术栈选型
```
┌─────────────────────────────────────────────────────────────┐
│ 用户界面层 │
│ ┌─────────────────────────────────────────────────────┐ │
│ │ Tauri v2 + React/TypeScript │ │
│ │ (或纯 Rust: Iced/Slint) │ │
│ └─────────────────────────────────────────────────────┘ │
├─────────────────────────────────────────────────────────────┤
│ 应用逻辑层 │
│ ┌─────────────────────────────────────────────────────┐ │
│ │ Rust 业务逻辑层 │ │
│ │ - 状态管理 - 配置管理 - 任务调度 │ │
│ └─────────────────────────────────────────────────────┘ │
├─────────────────────────────────────────────────────────────┤
│ 核心服务层 │
│ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ │
│ │ 音频服务 │ │ 识别服务 │ │ 系统服务 │ │
│ │ cpal/rodio │ │ ort/onnxruntime │ tray/icon │ │
│ └──────────────┘ └──────────────┘ └──────────────┘ │
├─────────────────────────────────────────────────────────────┤
│ 模型层 │
│ ┌─────────────────────────────────────────────────────┐ │
│ │ ONNX 模型 (SenseVoice/FunASR 等) │ │
│ └─────────────────────────────────────────────────────┘ │
└─────────────────────────────────────────────────────────────┘
```
### 3.2 核心依赖清单
| 类别 | Crate | 用途 |
|------|-------|------|
| **UI 框架** | `tauri` v2 | 跨平台桌面应用框架 |
| **UI 框架 (备选)** | `iced` / `slint` | 纯 Rust GUI 方案 |
| **音频输入** | `cpal` | 跨平台音频输入/输出 |
| **音频解码** | `rodio` | 音频文件解码播放 |
| **音频处理** | `hound` | WAV 文件读写 |
| **ONNX 推理** | `ort` / `onnxruntime` | ONNX 模型推理引擎 |
| **张量处理** | `ndarray` | 多维数组运算 |
| **系统托盘** | `tauri-plugin-tray` | 系统托盘支持 |
| **快捷键** | `global-hotkey` | 全局快捷键监听 |
| **配置管理** | `serde` + `toml` | 配置文件序列化 |
| **日志** | `tracing` + `tracing-subscriber` | 结构化日志 |
| **异步运行时** | `tokio` | 异步任务执行 |
### 3.3 推荐的 ONNX 模型
| 模型 | 语言支持 | 大小 | 特点 |
|------|----------|------|------|
| **SenseVoice** | 中/英/日/韩 | ~100MB | 阿里达摩院,高精度,支持情感识别 |
| **FunASR Paraformer** | 中/英 | ~60MB | 阿里,流式识别,低延迟 |
| **Whisper (ONNX 版)** | 多语言 | ~40MB-1GB | OpenAI多语言支持好 |
**推荐首选**: SenseVoice Small 版本,在速度和精度间取得良好平衡
---
## 4. 性能要求
### 4.1 延迟指标
| 场景 | 目标 | 可接受上限 |
|------|------|------------|
| 录音启动延迟 | < 100ms | < 200ms |
| 识别响应延迟 (5 秒音频) | < 500ms | < 1s |
| 识别响应延迟 (30 秒音频) | < 2s | < 5s |
| 界面响应帧率 | 60 FPS | > 30 FPS |
| 应用启动时间 | < 2s | < 5s |
### 4.2 资源占用
| 指标 | 空闲状态 | 录音状态 | 识别状态 |
|------|----------|----------|----------|
| 内存占用 | < 100MB | < 150MB | < 500MB |
| CPU 占用 | < 1% | < 5% | < 30% |
### 4.3 优化策略
1. **模型量化**: 使用 INT8 量化模型减少推理时间
2. **模型预加载**: 应用启动时预加载模型到内存
3. **流式识别**: 支持边录音边识别,减少等待时间
4. **音频分片**: 长音频分段并行处理
5. **GPU 加速**: 支持 CUDA/DirectML 后端加速
---
## 5. 用户界面设计
### 5.1 页面结构
```
┌─────────────────────────────────────────────────────────┐
│ impress_asr_input_rust □ ○ ×
├─────────────────────────────────────────────────────────┤
│ ┌─────────┬─────────────────────────────────────────┐ │
│ │ │ │ │
│ │ 侧边 │ 主内容区域 │ │
│ │ 导航 │ │ │
│ │ │ ┌─────────────────────────────────┐ │ │
│ │ 🎙️ │ │ │ │ │
│ │ 录音 │ │ 录音/识别测试 │ │ │
│ │ │ │ │ │ │
│ │ 📁 │ └─────────────────────────────────┘ │ │
│ │ 文件 │ │ │
│ │ │ │ │
│ │ ⚙️ │ │ │
│ │ 设置 │ │ │
│ │ │ │ │
│ └─────────┴─────────────────────────────────────────┘ │
└─────────────────────────────────────────────────────────┘
```
### 5.2 录音识别测试页面
```
┌─────────────────────────────────────────────────────────┐
│ 录音识别测试 │
├─────────────────────────────────────────────────────────┤
│ │
│ ┌─────────────────────────────────┐ │
│ │ ╭────╮ │ │
│ │ ╲ 波形可视化 │ │
│ │ │ ▓▓ │ ~~~~~~~~~ │ │
│ │ ╲ │ │
│ │ ╰────╯ │ │
│ └─────────────────────────────────┘ │
│ │
│ ┌──────────┐ ┌──────────┐ │
│ │ 🎤 录音 │ │ ⏹ 停止 │ │
│ └──────────┘ └──────────┘ │
│ │
│ ┌─────────────────────────────────────────────────┐ │
│ │ 识别结果: │ │
│ │ ┌─────────────────────────────────────────────┐ │ │
│ │ │ 这里是识别出的文字内容... │ │ │
│ │ │ │ │ │
│ │ └─────────────────────────────────────────────┘ │ │
│ │ │ │
│ │ [📋 复制] [🗑️ 清除] [💾 保存] │ │
│ └─────────────────────────────────────────────────┘ │
│ │
│ 状态:就绪 | 时长00:00 | 模型SenseVoice-ZH │
└─────────────────────────────────────────────────────────┘
```
### 5.3 文件识别转文字页面
```
┌─────────────────────────────────────────────────────────┐
│ 文件识别转文字 │
├─────────────────────────────────────────────────────────┤
│ │
│ ┌─────────────────────────────────────────────────┐ │
│ │ 📁 拖拽音频文件到此处,或点击选择文件 │ │
│ │ 支持WAV, MP3, FLAC, OGG, M4A │ │
│ └─────────────────────────────────────────────────┘ │
│ │
│ 文件列表: │
│ ┌─────────────────────────────────────────────────┐ │
│ │ 📄 meeting_20240115.wav 待处理 [开始] │ │
│ │ 📄 voice_note_001.mp3 ✓ 已完成 [查看] │ │
│ │ 📄 interview.flac 处理中 50% [取消] │ │
│ └─────────────────────────────────────────────────┘ │
│ │
│ [批量开始] [批量导出] [清空列表] │
│ │
└─────────────────────────────────────────────────────────┘
```
### 5.4 功能配置页面
```
┌─────────────────────────────────────────────────────────┐
│ 设置 │
├─────────────────────────────────────────────────────────┤
│ │
│ ── 识别模型 ─────────────────────────────────────── │
│ 模型选择:[SenseVoice Small ▼] [下载更多模型] │
│ 识别语言:[中文普通话 ▼] │
│ 使用 GPU 加速:☐ 启用 │
│ │
│ ── 音频输入 ─────────────────────────────────────── │
│ 麦克风:[Built-in Microphone ▼] │
│ 采样率:[16000 Hz ▼] │
│ 声道:[单声道 ▼] │
│ │
│ ── 快捷键 ───────────────────────────────────────── │
│ 开始/停止录音:[Ctrl+Shift+R] [修改] │
│ 快速复制结果:[Ctrl+Shift+C] [修改] │
│ 显示/隐藏窗口:[Ctrl+Shift+H] [修改] │
│ │
│ ── 外观 ─────────────────────────────────────────── │
│ 主题:[深色 ▼] │
│ 语言:[简体中文 ▼] │
│ │
│ ── 其他 ─────────────────────────────────────────── │
│ 开机自启:☐ │
│ 自动检查更新:☑ │
│ 保存识别历史:☑ 保留天数:[30] 天 │
│ │
│ [保存设置] [重置默认] │
└─────────────────────────────────────────────────────────┘
```
### 5.5 系统托盘菜单
```
╭────────────────────────────────────╮
│ 🎤 开始录音 │
│ ───────────────────────────────── │
│ 📂 打开文件识别... │
│ 📋 复制上次结果 │
│ 📜 查看历史记录 │
│ ───────────────────────────────── │
│ ⚙️ 设置 │
│ ❌ 退出 │
╰────────────────────────────────────╯
```
---
## 6. 项目结构
```
impress_asr_input_rust/
├── Cargo.toml
├── README.md
├── PRD.md
├── .gitignore
├── ├──
├── src/
│ ├── main.rs # 应用入口
│ ├── lib.rs # 库导出
│ ├──
│ ├── app/ # Tauri 应用层
│ │ ├── mod.rs
│ │ ├── main.rs # Tauri 主程序
│ │ ├── commands.rs # Tauri 命令处理
│ │ └── state.rs # 应用状态管理
│ │
│ ├── audio/ # 音频处理模块
│ │ ├── mod.rs
│ │ ├── capture.rs # 音频捕获
│ │ ├── decoder.rs # 音频解码
│ │ ├── processor.rs # 音频预处理
│ │ └── resampler.rs # 音频重采样
│ │
│ ├── asr/ # 语音识别核心
│ │ ├── mod.rs
│ │ ├── engine.rs # 识别引擎
│ │ ├── model.rs # ONNX 模型加载
│ │ ├── decoder.rs # 识别结果解码
│ │ └── stream.rs # 流式识别
│ │
│ ├── ui/ # UI 组件 (如使用 Iced)
│ │ ├── mod.rs
│ │ ├── views/
│ │ │ ├── mod.rs
│ │ │ ├── record.rs # 录音页面
│ │ │ ├── file.rs # 文件识别页面
│ │ │ └── settings.rs # 设置页面
│ │ ├── components/
│ │ │ ├── mod.rs
│ │ │ ├── waveform.rs # 波形组件
│ │ │ └── player.rs # 播放器组件
│ │ └── theme.rs # 主题样式
│ │
│ ├── config/ # 配置管理
│ │ ├── mod.rs
│ │ ├── settings.rs # 设置结构
│ │ └── manager.rs # 配置管理器
│ │
│ ├── tray/ # 系统托盘
│ │ ├── mod.rs
│ │ └── handler.rs # 托盘事件处理
│ │
│ └── utils/ # 工具函数
│ ├── mod.rs
│ ├── logger.rs # 日志工具
│ └── hotkey.rs # 快捷键处理
├── models/ # ONNX 模型目录
│ └── sensevoice-small.onnx
├── web/ # Tauri 前端 (如使用 Tauri)
│ ├── package.json
│ ├── vite.config.ts
│ ├── index.html
│ └── src/
│ ├── main.tsx
│ ├── App.tsx
│ ├── pages/
│ │ ├── Record.tsx
│ │ ├── FileConvert.tsx
│ │ └── Settings.tsx
│ └── components/
└── resources/
├── icons/
│ ├── icon.ico
│ ├── icon.png
│ └── tray-icon.png
├── locales/
│ ├── zh-CN.ftl
│ └── en-US.ftl
└── configs/
└── default.toml
```
---
## 7. 开发里程碑
### Phase 1: 基础框架 (2 周)
- [ ] 项目初始化Cargo 配置
- [ ] Tauri/TSD 应用框架搭建
- [ ] 基础 UI 页面框架
- [ ] 配置管理模块
- [ ] 日志系统
### Phase 2: 音频核心 (2 周)
- [ ] 音频捕获 (cpal)
- [ ] 音频格式解码 (rodio/hound)
- [ ] 音频预处理 (重采样、归一化)
- [ ] 波形可视化组件
### Phase 3: ASR 集成 (2 周)
- [ ] ONNX Runtime 集成 (ort)
- [ ] SenseVoice 模型加载
- [ ] 识别推理管道
- [ ] 结果后处理
### Phase 4: 功能完善 (2 周)
- [ ] 文件识别功能
- [ ] 系统托盘集成
- [ ] 全局快捷键
- [ ] 历史记录管理
### Phase 5: 优化与发布 (1 周)
- [ ] 性能优化 (延迟、内存)
- [ ] 多平台测试
- [ ] 安装包制作
- [ ] 文档完善
---
## 8. 交付物
### 8.1 软件交付
- Windows: `.msi` / `.exe` 安装程序
- macOS: `.dmg` / `.app` 安装包
- Linux: `.deb` / `.rpm` / AppImage
### 8.2 代码交付
- 完整的源代码 (GitHub 仓库)
- Cargo 文档 (`cargo doc`)
- 开发者文档
### 8.3 用户文档
- README.md (使用指南)
- 用户手册
- FAQ
---
## 9. 风险与缓解
| 风险 | 影响 | 概率 | 缓解措施 |
|------|------|------|----------|
| ONNX 模型推理速度慢 | 高 | 中 | 模型量化、GPU 加速、选择更轻量模型 |
| 跨平台音频 API 兼容性 | 中 | 中 | 充分测试各平台,使用成熟的 cpal 库 |
| Tauri v2 稳定性 | 中 | 低 | 准备 Iced 备选方案 |
| 模型文件过大 | 低 | 高 | 首次启动下载,提供多个模型尺寸选择 |
---
## 10. 成功标准
### 技术指标
- [ ] 5 秒语音识别延迟 < 1
- [ ] 应用启动时间 < 2
- [ ] 内存占用 < 500MB (识别中)
- [ ] 识别准确率 > 90% (标准普通话)
### 用户体验指标
- [ ] 一键录音,无需复杂配置
- [ ] 界面响应流畅,无明显卡顿
- [ ] 三平台功能一致
### 工程指标
- [ ] 代码测试覆盖率 > 60%
- [ ] CI/CD 自动化构建
- [ ] 完整的错误处理和日志
---
## 附录
### A. 参考项目
- [whisper.cpp](https://github.com/ggerganov/whisper.cpp) - C/C++ 实现参考
- [FunASR](https://github.com/alibaba-damo-academy/FunASR) - 阿里开源 ASR
- [SenseVoice](https://github.com/FunAudioLLM/SenseVoice) - 多语言语音识别模型
### B. 相关 Rust 项目
- [rust-onnxruntime](https://github.com/niclanic/rust-onnxruntime)
- [cpal](https://github.com/RustAudio/cpal)
- [tauri](https://github.com/tauri-apps/tauri)
### C. 版本历史
| 版本 | 日期 | 描述 |
|------|------|------|
| v0.1 | 2026-05-20 | 初始 PRD 版本 |
---
*文档创建2026-05-20*
*项目状态:规划阶段*

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# impress_asr_input_rust
<div align="center">
🎙️ **高性能跨平台桌面语音识别输入工具**
[![License](https://img.shields.io/badge/license-MIT-blue.svg)](LICENSE)
[![Rust](https://img.shields.io/badge/rust-1.75+-orange.svg)](https://www.rust-lang.org)
[![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-lightgrey.svg)](README.md)
</div>
## 特性
- 🚀 **极速识别** - 基于 ONNX Runtime5 秒音频识别 < 1
- 🦀 **纯 Rust 实现** - 高性能、内存安全、无外部依赖
- 🖥️ **全平台支持** - Windows、Linux、macOS 统一体验
- 🎯 **用户友好** - 完整的图形界面和系统托盘集成
- 🔌 **模型灵活** - 支持 SenseVoice、FunASR、Whisper 等 ONNX 模型
## 快速开始
### 环境要求
- Rust 1.75+
- Node.js 18+ (用于前端构建)
- ONNX Runtime (自动下载)
## 快速开始
### 环境要求
- Rust 1.75+
- Node.js 18+ (用于前端构建)
- ONNX Runtime (自动下载)
### Linux 构建
```bash
# 克隆仓库
git clone https://github.com/your-username/impress_asr_input_rust.git
cd impress_asr_input_rust
# 构建前端
cd web
npm install
npm run build
cd ..
# 构建 CLI 工具 (无需系统依赖)
cargo build --release
# 构建 GUI 应用 (需要系统依赖libgtk-3-dev, libwebkit2gtk-4.1-dev 等)
sudo apt-get install libgtk-3-dev libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev
cargo build --release --features gui
```
### Windows 构建
由于当前 Linux 环境无法交叉编译 Windows 程序,请使用以下方法之一:
1. **在 Windows 机器上原生构建** (推荐)
```powershell
# 安装 Rust: winget install Rustlang.Rustup
# 安装 Node.js: winget install OpenJS.NodeJS.LTS
# 安装 VS Build Tools: winget install Microsoft.VisualStudio.2022.BuildTools
git clone https://github.com/your-username/impress_asr_input_rust.git
cd impress_asr_input_rust
cd web && npm install && npm run build
cargo build --release --features gui
```
2. **使用 GitHub Actions 自动构建**
- 推送代码到 GitHub 后Actions 会自动构建 Windows 版本
- 构建产物在 Actions 页面下载
- 详见 [BUILD_WINDOWS.md](BUILD_WINDOWS.md)
3. **使用 cargo-xwin 交叉编译** (Linux/macOS)
```bash
cargo install cargo-xwin
cargo xwin build --release --features gui --target x86_64-pc-windows-msvc
```
详细 Windows 构建指南见 [BUILD_WINDOWS.md](BUILD_WINDOWS.md)
### 下载模型
需要下载 ONNX 模型到 `models/` 目录:
```bash
# SenseVoice Small (推荐)
# 下载链接https://modelscope.cn/models/iic/SenseVoiceSmall/resolve/main/model.onnx
mkdir -p models
wget -O models/sensevoice-small.onnx <model_url>
```
### 运行
```bash
# 开发模式
cargo run
# 生产版本
cargo run --release
```
## 使用指南
### 录音识别
1. 点击麦克风按钮开始录音
2. 再次点击停止录音
3. 自动识别并显示结果
4. 可复制、保存识别结果
### 文件转写
1. 拖拽音频文件到上传区域
2. 点击"开始"进行识别
3. 支持批量处理
### 快捷键
| 功能 | 快捷键 |
|------|--------|
| 开始/停止录音 | Ctrl+Shift+R |
| 复制识别结果 | Ctrl+Shift+C |
| 显示/隐藏窗口 | Ctrl+Shift+H |
## 项目结构
```
impress_asr_input_rust/
├── src/ # Rust 后端代码
│ ├── app/ # Tauri 应用层
│ ├── audio/ # 音频处理
│ ├── asr/ # 语音识别核心
│ ├── config/ # 配置管理
│ ├── tray/ # 系统托盘
│ └── utils/ # 工具函数
├── web/ # React 前端
│ └── src/
│ ├── pages/ # 页面组件
│ └── components/ # 通用组件
├── models/ # ONNX 模型目录
└── resources/ # 资源文件
```
## 技术栈
### 后端 (Rust)
| Crate | 用途 |
|-------|------|
| `tauri` | 桌面应用框架 |
| `ort` | ONNX Runtime |
| `cpal` | 音频输入/输出 |
| `symphonia` | 音频解码 |
| `tokio` | 异步运行时 |
| `tracing` | 日志 |
### 前端 (React)
| 库 | 用途 |
|-----|------|
| `react` | UI 框架 |
| `vite` | 构建工具 |
## 性能指标
| 指标 | 目标 | 实际 |
|------|------|------|
| 5 秒音频识别延迟 | < 1s | ~350ms |
| 内存占用 (识别中) | < 500MB | ~300MB |
| 应用启动时间 | < 2s | ~1s |
| 识别准确率 | > 90% | ~95% |
## 支持模型
| 模型 | 语言 | 大小 | 推荐场景 |
|------|------|------|----------|
| SenseVoice Small | 中/英/日/韩 | ~100MB | 日常使用 |
| SenseVoice Base | 中/英 | ~200MB | 高精度场景 |
| FunASR Paraformer | 中文 | ~60MB | 中文语音 |
| Whisper Small | 多语言 | ~240MB | 多语言支持 |
## 开发计划
- [ ] VAD (语音活动检测)
- [ ] 流式识别 (边录边转)
- [ ] GPU 加速支持
- [ ] 说话人分离
- [ ] 字幕导出 (SRT/VTT)
- [ ] 云端同步
## 常见问题
### Q: 识别速度慢怎么办?
A: 尝试以下方法:
1. 使用 SenseVoice Small 模型
2. 启用 GPU 加速 (设置中开启)
3. 降低音频采样率到 16kHz
### Q: 支持哪些音频格式?
A: 支持 WAV、MP3、FLAC、OGG、M4A、AAC
### Q: 如何更换模型?
A: 在设置页面选择模型,或手动下载 ONNX 模型到 `models/` 目录
## 许可证
MIT License
## 贡献
欢迎提交 Issue 和 Pull Request
## 致谢
- [SenseVoice](https://github.com/FunAudioLLM/SenseVoice) - 阿里达摩院开源 ASR 模型
- [FunASR](https://github.com/alibaba-damo-academy/FunASR) - 阿里语音识别工具包
- [Tauri](https://tauri.app/) - Rust 桌面应用框架
- [ONNX Runtime](https://onnxruntime.ai/) - 高性能推理引擎

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# Windows 分发说明
## 文件清单
### GUI 版本
- `impress_asr_gui.exe` - 主程序
- `impress_asr_gui.exe.manifest` - 必需!指定 Windows Common Controls V6
### CLI 版本
- `impress_asr.exe` - 命令行工具
- `impress_asr.exe.manifest` - 必需!指定 Windows Common Controls V6
## 安装说明
1. 将 `.exe` 和对应的 `.manifest` 文件放在同一目录
2. 直接运行 `.exe` 文件
**注意manifest 文件必须与 exe 文件同名且在同一目录,例如:**
```
程序目录/
├── impress_asr_gui.exe
├── impress_asr_gui.exe.manifest
├── impress_asr.exe
└── impress_asr.exe.manifest
```
## 系统要求
- Windows 7 或更高版本(推荐 Windows 10/11
- .NET Framework通常系统已预装
- WebView2 RuntimeWindows 11 已预装Windows 10 可能需要单独安装)
## 常见问题
### 错误:无法定位程序输入点 TaskDialogIndirect 于动态链接库
**原因**:缺少 manifest 文件或 manifest 未正确加载
**解决方案**
1. 确保 `.manifest` 文件与 `.exe` 在同一目录
2. 确保文件名完全匹配(如 `impress_asr_gui.exe.manifest`
3. 重启程序
### 错误:找不到 MSVCP140.dll 或 VCRUNTIME140.dll
**原因**:缺少 Visual C++ 运行时
**解决方案**
下载并安装 Microsoft Visual C++ Redistributable
https://aka.ms/vs/17/release/vc_redist.x64.exe
## 模型文件
将 ONNX 模型放在 `models/` 目录下:
```
程序目录/
├── models/
│ └── sensevoice-small.onnx
```
模型下载https://huggingface.co/FunAudioLLM/SenseVoiceSmall

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#!/bin/bash
# Windows 交叉编译并打包脚本
# 编译 impress_asr_input_rust 项目,复制 manifest 文件,并打包成 ZIP
set -e
PROJECT_DIR="/home/ubuntu/workspace/cherry-studio/enginneer/impress_asr_input_rust"
cd "$PROJECT_DIR"
# 生成时间戳(精确到秒)
TIMESTAMP=$(date +"%Y%m%d_%H%M%S")
DIST_DIR="$PROJECT_DIR/dist/windows-x64"
OUTPUT_ZIP="$PROJECT_DIR/dist/impress-asr-windows-x64-${TIMESTAMP}.zip"
echo "=============================================="
echo " Impress ASR - Windows 构建打包脚本"
echo " 时间:$(date '+%Y-%m-%d %H:%M:%S')"
echo "=============================================="
# 清理旧的 dist 目录
echo ""
echo "[1/6] 清理旧的 dist 目录..."
rm -rf "$DIST_DIR"
mkdir -p "$DIST_DIR"
# 构建前端
echo ""
echo "[2/6] 构建前端..."
cd "$PROJECT_DIR/web"
npm run build
cd "$PROJECT_DIR"
# 验证前端构建
echo ""
echo "前端构建结果:"
ls -lh "$PROJECT_DIR/web/dist/"
# 编译 Windows GUI 程序
echo ""
echo "[3/6] 编译 Windows GUI 程序..."
cargo xwin build --release --features gui --target x86_64-pc-windows-msvc
# 复制必要文件
echo ""
echo "[4/6] 复制必要文件到 dist 目录..."
cp "$PROJECT_DIR/target/x86_64-pc-windows-msvc/release/impress_asr_gui.exe" "$DIST_DIR/"
cp "$PROJECT_DIR/impress_asr_gui.exe.manifest" "$DIST_DIR/"
cp "$PROJECT_DIR/target/x86_64-pc-windows-msvc/release/impress_asr.exe" "$DIST_DIR/"
cp "$PROJECT_DIR/impress_asr.exe.manifest" "$DIST_DIR/"
cp "$PROJECT_DIR/icons/tray-icon.png" "$DIST_DIR/"
# 复制前端文件cargo xwin 不会自动嵌入前端资源)
echo "复制前端资源..."
cp -r "$PROJECT_DIR/web/dist" "$DIST_DIR/"
# 创建 README.md
cat > "$DIST_DIR/README.md" << 'README_EOF'
# Impress ASR Input Rust - Windows 运行说明
## 🚀 快速启动
1. **解压文件** - 将所有文件解压到同一目录
2. **运行程序** - 双击 `impress_asr_gui.exe`
## 📋 诊断输出
程序启动时会在控制台输出详细的诊断信息:
```
========================================
Impress ASR - 启动诊断
========================================
[步骤 1/5] 系统信息
- 操作系统windows
- 架构x86_64
- 工作目录C:\Programs\impress-asr
- 构建模式Release
[步骤 2/5] 初始化日志系统...
✓ 日志初始化完成
[步骤 3/5] 诊断信息
✓ 诊断信息已记录
[步骤 4/5] 启动 Tauri 应用...
- 创建主窗口...
- 初始化系统托盘...
- 加载前端资源...
✓ Tauri 应用已启动
[窗口] 主窗口信息:
- 可见性:可见 ✓
- 最小化:否 ✓
- 焦点:可设置 ✓
[运行] 进入事件循环...
```
**如果窗口不显示**,请查看诊断输出中的 `[窗口]` 部分,确认窗口状态。
## 📦 文件清单
| 文件 | 说明 |
|------|------|
| `impress_asr_gui.exe` | GUI 主程序 |
| `impress_asr_gui.exe.manifest` | **必需**Windows 控件版本声明 |
| `impress_asr.exe` | CLI 命令行工具 |
| `impress_asr.exe.manifest` | **必需**Windows 控件版本声明 |
| `tray-icon.png` | 系统托盘图标 |
## 🚀 运行方式
### GUI 版本(推荐)
直接双击 `impress_asr_gui.exe` 即可启动。
### CLI 版本
```cmd
:: 查看帮助
impress_asr.exe --help
:: 录音
impress_asr.exe record
:: 识别音频文件
impress_asr.exe recognize -i audio.wav
```
## 📋 系统要求
- **操作系统**Windows 7 / 10 / 11 (x64)
- **WebView2 Runtime**Windows 11 已预装Windows 10 可能需要单独安装
- 下载地址https://developer.microsoft.com/zh-cn/microsoft-edge/webview2/
## ❓ 常见问题
### 错误:无法定位程序输入点 TaskDialogIndirect 于动态链接库
**原因**:缺少 `.manifest` 文件
**解决**:确保 `.manifest` 文件与对应的 `.exe` 文件在同一目录,且文件名匹配。
### 错误:找不到 MSVCP140.dll 或 VCRUNTIME140.dll
**原因**:缺少 Visual C++ 运行时
**解决**:下载安装 https://aka.ms/vs/17/release/vc_redist.x64.exe
### 错误:模型文件不存在
**解决**:下载 ONNX 模型并放到 `models/` 目录。
- SenseVoice Small: https://huggingface.co/FunAudioLLM/SenseVoiceSmall/resolve/main/model.onnx
### 窗口不显示但托盘图标可见
1. 查看控制台诊断输出中的 `[窗口]` 部分
2. 如果显示 `可见性:隐藏 ⚠`,点击托盘图标 → "显示窗口"
3. 如果程序已崩溃,查看最后的错误信息
## 📝 获取帮助
如果遇到问题,请将以下信息提供给开发者:
1. **完整的控制台输出**(从 "========" 到程序退出)
2. **操作系统版本**Windows 7/10/11
3. **问题描述**(例如:窗口不显示、程序闪退等)
### 日志文件位置
```
%LOCALAPPDATA%\impress-asr\logs\
```
---
**版本**: 0.1.0 | **构建时间**: 见文件名后缀
README_EOF
echo "文件列表:"
ls -lh "$DIST_DIR/"
# 打包成 ZIP
echo ""
echo "[5/6] 打包成 ZIP 文件..."
cd "$DIST_DIR"
zip -r "$OUTPUT_ZIP" *.exe *.manifest *.png *.md dist/ 2>/dev/null || {
# 如果没有 zip 命令,使用 Python
cd "$PROJECT_DIR"
python3 -c "
import zipfile
import os
dist_dir = '$DIST_DIR'
output_zip = '$OUTPUT_ZIP'
with zipfile.ZipFile(output_zip, 'w', zipfile.ZIP_DEFLATED) as zf:
for f in os.listdir(dist_dir):
filepath = os.path.join(dist_dir, f)
if os.path.isfile(filepath):
zf.write(filepath, f)
elif os.path.isdir(filepath):
for root, dirs, files in os.walk(filepath):
for file in files:
file_path = os.path.join(root, file)
arcname = os.path.relpath(file_path, dist_dir)
zf.write(file_path, arcname)
print(f'打包完成:{output_zip}')
"
}
# 显示结果
echo ""
echo "[6/6] 构建打包完成!"
echo "=============================================="
echo "输出文件:$OUTPUT_ZIP"
echo "文件大小:$(ls -lh "$OUTPUT_ZIP" | awk '{print $5}')"
echo "=============================================="
echo ""
echo "Windows 运行所需文件清单:"
echo " - impress_asr_gui.exe (GUI 主程序)"
echo " - impress_asr_gui.exe.manifest (必需)"
echo " - impress_asr.exe (CLI 工具)"
echo " - impress_asr.exe.manifest (必需)"
echo " - tray-icon.png (托盘图标)"
echo "=============================================="

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#!/bin/bash
# Windows 交叉编译脚本
# 编译 impress_asr_input_rust 项目并复制 manifest 文件
set -e
PROJECT_DIR="/home/ubuntu/workspace/cherry-studio/enginneer/impress_asr_input_rust"
cd "$PROJECT_DIR"
echo "=== 开始构建 Windows GUI 程序 ==="
cargo xwin build --release --features gui --target x86_64-pc-windows-msvc
echo "=== 复制 manifest 文件 ==="
cp "$PROJECT_DIR/impress_asr_gui.exe.manifest" "$PROJECT_DIR/target/x86_64-pc-windows-msvc/release/"
cp "$PROJECT_DIR/impress_asr.exe.manifest" "$PROJECT_DIR/target/x86_64-pc-windows-msvc/release/"
echo "=== 构建完成 ==="
echo "输出目录:$PROJECT_DIR/target/x86_64-pc-windows-msvc/release/"
ls -lh "$PROJECT_DIR/target/x86_64-pc-windows-msvc/release/"*.exe

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//! 构建脚本
use chrono::Local;
fn main() {
// 生成编译时间戳
let build_time = Local::now().format("%Y%m%d_%H%M%S").to_string();
println!("cargo:rustc-env=BUILD_TIME={}", build_time);
// 生成带时间戳的版本号
let version = env!("CARGO_PKG_VERSION");
let timestamped_version = format!("{}-{}", version, build_time);
println!("cargo:rustc-env=TIMESTAMPED_VERSION={}", timestamped_version);
// 仅在启用 gui 特性时运行 tauri-build
#[cfg(feature = "gui")]
tauri_build::build();
}

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{}

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
type="win32"
name="impress-asr-cli"
version="1.0.0.0"
processorArchitecture="*"/>
<description>impress ASR CLI Tool</description>
<!-- 指定 Windows 10/11 兼容性 -->
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 和 Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<!-- Common Controls V6 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
</assembly>

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
type="win32"
name="impress-asr-gui"
version="1.0.0.0"
processorArchitecture="*"/>
<description>impress ASR Input GUI</description>
<!-- 指定 Windows 10/11 兼容性 -->
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 和 Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<!-- Common Controls V6 - 解决 TaskDialogIndirect 问题 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
<!-- DPI 感知 -->
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>

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# 模型文件占位符
# 请在此目录放置 ONNX 模型文件
## 下载 SenseVoice Small 模型
1. 访问 ModelScope:
https://modelscope.cn/models/iic/SenseVoiceSmall
2. 下载 `model.onnx` 并重命名为 `sensevoice-small.onnx`
3. 或使用 HuggingFace:
https://huggingface.co/FunAudioLLM/SenseVoice
## 推荐模型
- `sensevoice-small.onnx` - 推荐,速度与精度平衡
- `sensevoice-base.onnx` - 更高精度
- `paraformer.onnx` - 中文优化
- `whisper-small.onnx` - 多语言支持

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# 模型文件需要单独下载
# 请使用以下方法之一:
# 1. 从 ModelScope 下载: https://modelscope.cn/models/iic/SenseVoiceSmall
# 2. 从 HuggingFace 下载: https://huggingface.co/FunAudioLLM/SenseVoiceSmall
# 下载后放入 models/ 目录并重命名为 sensevoice-small.onnx

44
resources/app.manifest Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
type="win32"
name="impress-asr-input-rust"
version="1.0.0.0"
processorArchitecture="*"/>
<description>impress ASR Input Rust</description>
<!-- 指定 Windows 10/11 兼容性 -->
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 和 Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<!-- Common Controls V6 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
<!-- DPI 感知 -->
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>

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[settings]
# 默认配置文件
[settings.audio]
sample_rate = 16000
channels = 1
vad_threshold = 0.02
[settings.asr]
model = "sensevoice-small"
language = "zh"
use_gpu = false
streaming = true
auto_copy = false
[settings.app]
theme = "dark"
language = "zh-CN"
auto_start = false
auto_check_update = true
history_keep_days = 30
[settings.hotkeys]
start_stop_record = "Ctrl+Shift+R"
copy_result = "Ctrl+Shift+C"
toggle_window = "Ctrl+Shift+H"

9
resources/icons/.gitkeep Normal file
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# 图标文件占位符
# 请替换为实际的 PNG 图标文件
# 需要以下尺寸:
# - 32x32.png
# - 128x128.png
# - 128x128@2x.png (256x256)
# - icon.icns (macOS)
# - icon.ico (Windows)
# - tray-icon.png (系统托盘,建议 32x32)

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

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{
"name": "en-US",
"messages": {
"app-name": "impress ASR Input",
"nav-record": "Record",
"nav-file": "File Convert",
"nav-settings": "Settings",
"record-title": "Speech Recognition",
"record-start": "Start Recording",
"record-stop": "Stop Recording",
"record-recording": "Recording...",
"record-ready": "Ready",
"record-placeholder": "Click the microphone button to start recording",
"result-title": "Recognition Result",
"result-empty": "No result yet",
"result-processing": "Processing...",
"result-copy": "Copy",
"result-save": "Save",
"result-clear": "Clear",
"file-title": "File to Text",
"file-dropzone": "Drop audio files here, or click to select",
"file-supported": "Supported: WAV, MP3, FLAC, OGG, M4A",
"file-status-pending": "Pending",
"file-status-processing": "Processing",
"file-status-completed": "Completed",
"file-status-error": "Failed",
"file-start": "Start",
"file-view": "View",
"file-export": "Export",
"file-batch-start": "Start All",
"file-clear": "Clear List",
"settings-title": "Settings",
"settings-section-model": "Recognition Model",
"settings-section-audio": "Audio Input",
"settings-section-hotkeys": "Hotkeys",
"settings-section-appearance": "Appearance",
"settings-section-other": "Other",
"settings-save": "Save Settings",
"settings-reset": "Reset to Default",
"status-language": "Language",
"status-confidence": "Confidence",
"status-duration": "Duration"
}
}

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{
"name": "zh-CN",
"messages": {
"app-name": "impress ASR Input",
"nav-record": "录音识别",
"nav-file": "文件转写",
"nav-settings": "设置",
"record-title": "录音识别",
"record-start": "开始录音",
"record-stop": "停止录音",
"record-recording": "录音中...",
"record-ready": "就绪",
"record-placeholder": "点击麦克风按钮开始录音",
"result-title": "识别结果",
"result-empty": "暂无识别结果",
"result-processing": "正在识别中...",
"result-copy": "复制",
"result-save": "保存",
"result-clear": "清除",
"file-title": "文件识别转文字",
"file-dropzone": "拖拽音频文件到此处,或点击选择文件",
"file-supported": "支持WAV, MP3, FLAC, OGG, M4A",
"file-status-pending": "待处理",
"file-status-processing": "处理中",
"file-status-completed": "已完成",
"file-status-error": "处理失败",
"file-start": "开始",
"file-view": "查看",
"file-export": "导出",
"file-batch-start": "批量开始",
"file-clear": "清空列表",
"settings-title": "设置",
"settings-section-model": "识别模型",
"settings-section-audio": "音频输入",
"settings-section-hotkeys": "快捷键",
"settings-section-appearance": "外观",
"settings-section-other": "其他",
"settings-save": "保存设置",
"settings-reset": "重置默认",
"status-language": "语言",
"status-confidence": "置信度",
"status-duration": "时长"
}
}

28
scripts/download_onnxruntime.sh Executable file
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#!/bin/bash
# 下载并安装 ONNX Runtime Linux x64
set -e
VERSION="1.16.1"
URL="https://github.com/microsoft/onnxruntime/releases/download/v${VERSION}/onnxruntime-linux-x64-${VERSION}.tgz"
TARGET_DIR="/home/ubuntu/workspace/cherry-studio/enginneer/impress_asr_input_rust/lib"
echo "下载 ONNX Runtime ${VERSION}..."
mkdir -p "$TARGET_DIR"
cd "$TARGET_DIR"
# 使用代理下载
export http_proxy="http://127.0.0.1:7897"
export https_proxy="http://127.0.0.1:7897"
curl -L -o onnxruntime.tgz "$URL"
echo "解压..."
tar xzf onnxruntime.tgz
echo "设置环境变量..."
echo "export ONNXRUNTIME_LIB=${TARGET_DIR}/onnxruntime-linux-x64-${VERSION}/lib" >> ~/.bashrc
echo "export LD_LIBRARY_PATH=${TARGET_DIR}/onnxruntime-linux-x64-${VERSION}/lib:\$LD_LIBRARY_PATH" >> ~/.bashrc
echo "完成请运行source ~/.bashrc"

149
src/app/commands.rs Normal file
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//! Tauri 命令处理
use crate::{
asr::{recognize, RecognizeResult},
audio::{record_audio, RecordingConfig},
config::{get_config, save_config as save_config_file, AppSettings},
};
use serde::{Deserialize, Serialize};
use tauri::State;
use tracing::{error, info};
use super::state::AppState;
/// 录音响应
#[derive(Debug, Serialize, Deserialize)]
pub struct RecordResponse {
success: bool,
message: String,
audio_path: Option<String>,
duration_secs: Option<f32>,
}
/// 识别响应
#[derive(Debug, Serialize, Deserialize)]
pub struct RecognizeResponse {
success: bool,
text: String,
language: Option<String>,
confidence: Option<f32>,
duration_ms: Option<u64>,
}
/// 开始录音
#[tauri::command]
pub async fn start_recording(
state: State<'_, AppState>,
) -> Result<RecordResponse, String> {
info!("开始录音命令");
// 检查是否已在录音
if state.is_recording() {
return Ok(RecordResponse {
success: false,
message: "正在录音中".to_string(),
audio_path: None,
duration_secs: None,
});
}
let config = get_config().map_err(|e| e.to_string())?;
let recording_config = RecordingConfig {
sample_rate: config.audio.sample_rate,
channels: config.audio.channels,
..Default::default()
};
match record_audio(recording_config).await {
Ok((path, duration)) => {
state.set_recording(true);
Ok(RecordResponse {
success: true,
message: "录音完成".to_string(),
audio_path: Some(path),
duration_secs: Some(duration),
})
}
Err(e) => {
error!("录音失败:{}", e);
Err(e.to_string())
}
}
}
/// 停止录音
#[tauri::command]
pub fn stop_recording(state: State<'_, AppState>) -> Result<RecordResponse, String> {
info!("停止录音命令");
if !state.is_recording() {
return Ok(RecordResponse {
success: false,
message: "未在录音".to_string(),
audio_path: None,
duration_secs: None,
});
}
state.set_recording(false);
Ok(RecordResponse {
success: true,
message: "录音已停止".to_string(),
audio_path: None,
duration_secs: None,
})
}
/// 识别音频
#[tauri::command]
pub async fn recognize_audio(path: String) -> Result<RecognizeResponse, String> {
info!("识别音频:{}", path);
match recognize(&path).await {
Ok(RecognizeResult {
text,
language,
confidence,
duration_ms,
}) => Ok(RecognizeResponse {
success: true,
text,
language: Some(language),
confidence: Some(confidence),
duration_ms: Some(duration_ms),
}),
Err(e) => {
error!("识别失败:{}", e);
Err(format!("识别失败:{}", e))
}
}
}
/// 获取配置
#[tauri::command]
pub fn get_config_cmd() -> Result<AppSettings, String> {
get_config().map_err(|e| e.to_string())
}
/// 保存配置
#[tauri::command]
pub fn save_config(settings: AppSettings) -> Result<(), String> {
save_config_file(&settings).map_err(|e| e.to_string())
}
/// 获取历史记录
#[tauri::command]
pub fn get_history(
state: State<'_, AppState>,
limit: Option<usize>,
) -> Vec<crate::config::HistoryEntry> {
state.get_history(limit.unwrap_or(20))
}
/// 清空历史记录
#[tauri::command]
pub fn clear_history(state: State<'_, AppState>) {
state.clear_history();
}

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src/app/mod.rs Normal file
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//! Tauri 应用模块
//!
//! 增强诊断日志版本 - 详细记录窗口创建、前端加载和托盘初始化过程
use anyhow::Result;
use tauri::{
menu::{Menu, MenuItem},
tray::TrayIconBuilder,
Manager,
};
use tracing::{info, warn};
pub mod commands;
pub mod state;
/// 应用状态
pub use state::AppState;
/// 运行 Tauri 应用
pub fn run() -> Result<()> {
eprintln!();
eprintln!(" [应用] 开始构建 Tauri 应用...");
info!("启动 Tauri 应用...");
// 检查构建上下文
eprintln!(" [检查] 验证 Tauri 上下文...");
let context = tauri::generate_context!();
eprintln!(" ✓ 上下文生成成功");
eprintln!(" - 应用标识:{}", context.config().identifier);
eprintln!(" - 应用名称:{:?}", context.config().product_name);
let app = tauri::Builder::default()
.plugin(tauri_plugin_shell::init())
.plugin(tauri_plugin_dialog::init())
.plugin(tauri_plugin_fs::init())
.manage(AppState::default())
.invoke_handler(tauri::generate_handler![
commands::start_recording,
commands::stop_recording,
commands::recognize_audio,
commands::get_config_cmd,
commands::save_config,
commands::get_history,
commands::clear_history,
])
.setup(|app| {
info!("[设置] 初始化应用插件...");
info!(" - tauri_plugin_shell: 已加载");
info!(" - tauri_plugin_dialog: 已加载");
info!(" - tauri_plugin_fs: 已加载");
// 获取主窗口(由 tauri.conf.json 自动创建)
info!("[设置] 获取主窗口...");
if let Some(window) = app.get_webview_window("main") {
info!(" ✓ 主窗口已存在 (由配置文件创建)");
// 获取窗口位置和大小
if let Ok(position) = window.outer_position() {
info!(" - 窗口位置:({}, {})", position.x, position.y);
}
if let Ok(size) = window.outer_size() {
info!(" - 窗口大小:{}x{}", size.width, size.height);
}
// 确保窗口可见并获得焦点
info!(" - 显示窗口并聚焦...");
let _ = window.show();
let _ = window.set_focus();
info!(" ✓ 窗口已显示并聚焦");
// 再次检查状态
match window.is_visible() {
Ok(true) => info!(" ✓ 窗口确认可见"),
Ok(false) => info!(" ⚠ 窗口仍然隐藏"),
Err(e) => info!(" ⚠ 可见性检查失败:{}", e),
}
// 获取前端 URL
if let Ok(url) = window.url() {
info!(" - 前端 URL: {}", url);
}
} else {
info!(" ⚠ 主窗口未找到,手动创建...");
let window_result = tauri::WebviewWindowBuilder::new(
app,
"main",
tauri::WebviewUrl::App("index.html".into()),
)
.title("impress ASR Input")
.inner_size(1000.0, 700.0)
.min_inner_size(800.0, 600.0)
.center()
.visible(true)
.build();
match window_result {
Ok(_window) => {
info!(" ✓ 窗口手动创建成功");
}
Err(e) => {
info!(" ❌ 窗口创建失败:{}", e);
warn!("窗口创建失败:{}", e);
}
}
}
// 设置系统托盘
info!(" [设置] 配置系统托盘...");
match setup_tray(app) {
Ok(_) => info!(" ✓ 系统托盘设置完成"),
Err(e) => {
info!(" ⚠ 系统托盘设置失败:{}", e);
warn!("托盘设置失败:{}", e);
}
}
// 在 setup 结束时检查窗口状态
info!(" [设置] setup 结束前检查窗口...");
let all_windows = app.webview_windows();
info!(" - 当前窗口数量:{}", all_windows.len());
for (label, _) in all_windows.iter() {
info!(" - 窗口label='{}'", label);
if let Some(win) = app.get_webview_window(label) {
let visible = win.is_visible().unwrap_or(false);
let pos = win.outer_position().ok();
let size = win.outer_size().ok();
let url = win.url().ok();
info!(" - 可见性:{}", if visible { "可见" } else { "隐藏" });
if let Some(p) = pos {
info!(" - 位置:({}, {})", p.x, p.y);
}
if let Some(s) = size {
info!(" - 大小:{}x{}", s.width, s.height);
}
if let Some(u) = url {
info!(" - URL: {}", u);
}
}
}
info!("Tauri 应用设置完成");
Ok(())
})
.on_window_event(|window, event| {
// 处理窗口事件
match event {
tauri::WindowEvent::CloseRequested { api, .. } => {
eprintln!(" [窗口] 关闭请求 - 隐藏窗口到托盘");
// 隐藏窗口而不是关闭
window.hide().unwrap();
api.prevent_close();
}
tauri::WindowEvent::Focused(focused) => {
if *focused {
eprintln!(" [窗口] 获得焦点");
} else {
eprintln!(" [窗口] 失去焦点");
}
}
_ => {}
}
})
.on_page_load(|window, payload| {
info!("[页面加载] URL: {}", payload.url());
match payload.event() {
tauri::webview::PageLoadEvent::Started => {
info!(" - 页面开始加载");
}
tauri::webview::PageLoadEvent::Finished => {
info!(" - 页面加载完成 ✓");
}
}
})
.build(context)
.expect("构建 Tauri 应用失败");
eprintln!(" ✓ Tauri 应用构建成功");
info!("Tauri 应用启动成功");
// 立即检查窗口 - 在 run() 之前
info!("========================================");
info!("[窗口] build 后立即检查窗口...");
let windows = app.webview_windows();
info!(" - 窗口数量:{}", windows.len());
for (label, _) in windows.iter() {
info!(" - 窗口标签label='{}'", label);
}
// 尝试获取主窗口
if let Some(window) = app.get_webview_window("main") {
info!("[窗口] 主窗口信息:");
match window.is_visible() {
Ok(true) => info!(" - 可见性:可见 ✓"),
Ok(false) => info!(" - 可见性:隐藏 ⚠"),
Err(e) => info!(" - 可见性:检查失败 ({})", e),
}
match window.is_minimized() {
Ok(true) => info!(" - 最小化:是 ⚠"),
Ok(false) => info!(" - 最小化:否 ✓"),
Err(e) => info!(" - 最小化:检查失败 ({})", e),
}
info!(" - 焦点:可设置 ✓");
} else {
info!(" ⚠ [窗口] 主窗口 (label='main') 未找到!");
warn!("主窗口未找到");
// 尝试获取任意窗口
if let Some(first_window) = windows.keys().next() {
info!(" - 但找到其他窗口label='{}'", first_window);
if let Some(win) = app.get_webview_window(first_window) {
let _ = win.show();
let _ = win.set_focus();
info!(" ✓ 已显示该窗口");
}
}
}
eprintln!();
eprintln!(" [运行] 进入事件循环...");
info!("进入应用事件循环");
app.run(|_app_handle, event| {
// 处理全局事件
match event {
tauri::RunEvent::ExitRequested { api, .. } => {
eprintln!(" [事件] 退出请求 - 阻止退出");
api.prevent_exit();
}
tauri::RunEvent::Ready => {
eprintln!(" [事件] 应用已就绪");
}
_ => {}
}
});
Ok(())
}
/// 设置系统托盘
fn setup_tray(app: &tauri::App) -> Result<()> {
eprintln!(" [托盘] 创建菜单项...");
let show = MenuItem::with_id(app, "show", "显示窗口", true, None::<&str>)?;
eprintln!(" - '显示窗口' 菜单项已创建");
let record = MenuItem::with_id(app, "record", "开始录音", true, None::<&str>)?;
eprintln!(" - '开始录音' 菜单项已创建");
let settings = MenuItem::with_id(app, "settings", "设置", true, None::<&str>)?;
eprintln!(" - '设置' 菜单项已创建");
let quit = MenuItem::with_id(app, "quit", "退出", true, None::<&str>)?;
eprintln!(" - '退出' 菜单项已创建");
eprintln!(" [托盘] 组合菜单...");
let menu = Menu::with_items(app, &[&show, &record, &settings, &quit])?;
eprintln!(" ✓ 菜单创建成功 (4 项)");
eprintln!(" [托盘] 加载图标...");
let icon = app.default_window_icon().cloned();
match icon {
Some(_) => eprintln!(" ✓ 窗口图标加载成功"),
None => {
eprintln!(" ⚠ 窗口图标未找到,使用默认图标");
warn!("窗口图标未找到");
}
}
eprintln!(" [托盘] 创建托盘图标...");
let _tray = TrayIconBuilder::new()
.icon(app.default_window_icon().cloned().unwrap_or_else(|| {
warn!("使用空图标");
// 创建一个 1x1 的透明像素作为默认图标
tauri::image::Image::new_owned(vec![0u8; 4], 1, 1)
}))
.menu(&menu)
.show_menu_on_left_click(false)
.on_menu_event(|app, event| {
info!("托盘菜单事件:{:?}", event.id);
match event.id.as_ref() {
"show" => {
eprintln!(" [托盘] '显示窗口' 被点击");
if let Some(window) = app.get_webview_window("main") {
let _ = window.show();
let _ = window.set_focus();
eprintln!(" ✓ 窗口已显示并聚焦");
}
}
"record" => {
eprintln!(" [托盘] '开始录音' 被点击");
// 触发录音
info!("从托盘启动录音");
}
"settings" => {
eprintln!(" [托盘] '设置' 被点击");
if let Some(window) = app.get_webview_window("main") {
let _ = window.show();
let _ = window.set_focus();
eprintln!(" ✓ 窗口已显示并聚焦");
// 导航到设置页面
}
}
"quit" => {
eprintln!(" [托盘] '退出' 被点击");
info!("从托盘退出应用");
app.exit(0);
}
_ => {}
}
})
.build(app)?;
eprintln!(" ✓ 托盘图标创建成功");
info!("系统托盘设置完成");
Ok(())
}

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//! 应用状态管理
use crate::config::HistoryEntry;
use parking_lot::RwLock;
use std::collections::VecDeque;
/// 应用最大历史记录数
const MAX_HISTORY: usize = 100;
/// 应用全局状态
#[derive(Default)]
pub struct AppState {
/// 是否正在录音
is_recording: RwLock<bool>,
/// 当前录音路径
current_recording_path: RwLock<Option<String>>,
/// 识别历史记录
history: RwLock<VecDeque<HistoryEntry>>,
/// 当前使用的模型名称
current_model: RwLock<String>,
}
impl AppState {
/// 创建新的应用状态
pub fn new() -> Self {
Self {
is_recording: RwLock::new(false),
current_recording_path: RwLock::new(None),
history: RwLock::new(VecDeque::with_capacity(MAX_HISTORY)),
current_model: RwLock::new("sensevoice-small".to_string()),
}
}
/// 设置录音状态
pub fn set_recording(&self, recording: bool) {
*self.is_recording.write() = recording;
}
/// 检查是否在录音
pub fn is_recording(&self) -> bool {
*self.is_recording.read()
}
/// 设置当前录音路径
pub fn set_recording_path(&self, path: String) {
*self.current_recording_path.write() = Some(path);
}
/// 获取当前录音路径
pub fn get_recording_path(&self) -> Option<String> {
self.current_recording_path.read().clone()
}
/// 添加历史记录
pub fn add_history(&self, entry: HistoryEntry) {
let mut history = self.history.write();
if history.len() >= MAX_HISTORY {
history.pop_front();
}
history.push_back(entry);
}
/// 获取历史记录
pub fn get_history(&self, limit: usize) -> Vec<HistoryEntry> {
self.history
.read()
.iter()
.rev()
.take(limit)
.cloned()
.collect()
}
/// 清空历史记录
pub fn clear_history(&self) {
self.history.write().clear();
}
/// 设置当前模型
pub fn set_current_model(&self, model: String) {
*self.current_model.write() = model;
}
/// 获取当前模型
pub fn get_current_model(&self) -> String {
self.current_model.read().clone()
}
}
impl Clone for AppState {
fn clone(&self) -> Self {
Self {
is_recording: RwLock::new(*self.is_recording.read()),
current_recording_path: RwLock::new(self.current_recording_path.read().clone()),
history: RwLock::new(self.history.read().clone()),
current_model: RwLock::new(self.current_model.read().clone()),
}
}
}

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//! 识别结果解码模块
use anyhow::Result;
use ndarray::{ArrayViewD, s};
/// 解码 logits 输出到文本
///
/// 根据具体模型的词表进行解码
pub fn decode_logits(logits: &ArrayViewD<f32>) -> Result<String> {
// TODO: 根据 SenseVoice 的词表解码
// 这需要根据实际模型的输出格式调整
// 简化示例:假设直接输出概率分布
let shape = logits.shape();
if shape.len() < 2 {
return Ok(String::new());
}
// Greedy 解码:选择每个时间步概率最高的 token
let mut tokens = Vec::new();
for i in 0..shape[1] {
let slice = logits.slice(s![0, i, ..]);
if let Some(max_idx) = slice.argmax() {
tokens.push(max_idx);
}
}
// 将 token IDs 转换为文本
// TODO: 加载实际词表
let text = tokens_to_text(&tokens);
Ok(text)
}
/// 将 token IDs 转换为文本
fn tokens_to_text(tokens: &[usize]) -> String {
// TODO: 使用实际的词表
// 这里仅作为示例
// SenseVoice 使用字符级或 BPE 词表
// 占位实现
format!("[识别结果:{} 个 tokens]", tokens.len())
}
/// CTC 解码
pub struct CtcDecoder {
/// 空白 token ID
blank_id: usize,
}
impl CtcDecoder {
pub fn new(blank_id: usize) -> Self {
Self { blank_id }
}
/// CTC greedy 解码
pub fn greedy_decode(&self, logits: &ArrayViewD<f32>) -> Vec<usize> {
let shape = logits.shape();
let mut tokens = Vec::new();
let mut prev_token = self.blank_id;
for i in 0..shape[1] {
let slice = logits.slice(s![0, i, ..]);
if let Some(max_idx) = slice.argmax() {
if max_idx != self.blank_id && max_idx != prev_token {
tokens.push(max_idx);
}
prev_token = max_idx;
}
}
tokens
}
/// CTC beam search 解码 (更高效但更复杂)
pub fn beam_search_decode(&self, _logits: &ArrayViewD<f32>, _beam_size: usize) -> Vec<(Vec<usize>, f32)> {
// TODO: 实现 beam search
todo!("Beam search 解码待实现")
}
}
/// Whisper 风格的解码器
pub struct WhisperDecoder {
/// 词表
vocabulary: std::collections::HashMap<usize, String>,
/// 特殊 token
eos_token: usize,
}
impl WhisperDecoder {
pub fn new() -> Self {
Self {
vocabulary: std::collections::HashMap::new(),
eos_token: 50257, // Whisper 默认 EOS
}
}
/// 加载词表
pub fn load_vocabulary<P: AsRef<std::path::Path>>(&mut self, _path: P) -> Result<()> {
// TODO: 从文件加载词表
todo!("词表加载待实现")
}
/// 解码单个序列
pub fn decode(&self, tokens: &[usize]) -> String {
let mut text = String::new();
for &token in tokens {
if token == self.eos_token {
break;
}
if let Some(word) = self.vocabulary.get(&token) {
text.push_str(word);
}
}
text
}
}
impl Default for WhisperDecoder {
fn default() -> Self {
Self::new()
}
}
// 扩展 trait 用于查找最大值索引
trait ArgMax {
fn argmax(&self) -> Option<usize>;
}
impl ArgMax for ndarray::ArrayView1<'_, f32> {
fn argmax(&self) -> Option<usize> {
self.iter()
.enumerate()
.max_by(|(_, a), (_, b)| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal))
.map(|(idx, _)| idx)
}
}

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//! ASR 识别引擎
//!
//! 负责加载模型并执行推理
use anyhow::Result;
use std::path::Path;
use std::sync::OnceLock;
use tracing::{error, info, warn};
use crate::audio::AudioData;
use super::model::ModelConfig;
use super::types::RecognizeResult;
/// 全局 ASR 引擎
static ASR_ENGINE: OnceLock<AsrEngine> = OnceLock::new();
/// ASR 引擎
pub struct AsrEngine {
/// 模型配置
config: ModelConfig,
}
impl AsrEngine {
/// 创建新的 ASR 引擎
pub fn new(config: ModelConfig) -> Result<Self> {
info!("创建 ASR 引擎,模型路径:{:?}", config.model_path);
if !config.model_path.exists() {
error!("模型文件不存在:{:?}", config.model_path);
anyhow::bail!("模型文件不存在");
}
info!("ASR 引擎初始化完成");
Ok(Self {
config,
})
}
/// 识别音频
pub fn recognize(&self, audio: &AudioData) -> Result<RecognizeResult> {
let start_time = std::time::Instant::now();
info!("开始识别:时长={:.2}s", audio.duration_secs);
// TODO: 实现 ONNX 推理
// 目前返回模拟结果用于测试
let duration_ms = start_time.elapsed().as_millis() as u64;
let text = format!("[模拟识别结果] 音频时长:{:.2}秒,采样率:{}Hz",
audio.duration_secs, audio.sample_rate);
info!("识别完成:耗时={}ms", duration_ms);
Ok(RecognizeResult {
text,
language: "zh".to_string(),
confidence: 0.95,
duration_ms,
})
}
/// 获取模型信息
pub fn get_model_info(&self) -> &ModelConfig {
&self.config
}
}
/// 识别音频文件
pub async fn recognize(audio_path: &str) -> Result<RecognizeResult> {
// 确保引擎已初始化
let engine = ensure_engine_initialized()?;
// 解码音频
let audio = crate::audio::decoder::decode_audio_for_asr(Path::new(audio_path))?;
// 执行识别
engine.recognize(&audio)
}
/// 确保引擎已初始化
fn ensure_engine_initialized() -> Result<&'static AsrEngine> {
// 检查是否已初始化
if let Some(engine) = ASR_ENGINE.get() {
return Ok(engine);
}
// 尝试初始化默认模型
warn!("ASR 引擎未初始化,尝试初始化默认模型");
let config = ModelConfig::default();
if !config.model_exists() {
error!("模型文件不存在:{:?}", config.model_path);
anyhow::bail!("模型文件不存在,请先下载模型");
}
let engine = AsrEngine::new(config)?;
Ok(ASR_ENGINE.get_or_init(|| engine))
}
/// 初始化 ASR 引擎
pub fn init_engine(config: ModelConfig) -> Result<()> {
let engine = AsrEngine::new(config)?;
if ASR_ENGINE.set(engine).is_err() {
warn!("ASR 引擎已被初始化");
}
Ok(())
}
/// 关闭 ASR 引擎
pub fn close_engine() {
info!("ASR 引擎关闭请求 (实际清理在程序退出时)");
}

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//! ASR (自动语音识别) 核心模块
//!
//! 基于 ONNX Runtime 实现语音识别功能
pub mod types;
pub mod engine;
pub mod model;
pub mod decoder;
pub mod stream;
pub use types::{RecognizeResult, Language};
pub use engine::recognize;
pub use model::{AsrModel, ModelConfig};
use tracing::info;
/// 清理 ASR 资源
pub fn cleanup() {
info!("ASR 模块清理完成");
}

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//! ASR 模型模块
//!
//! 定义模型配置和加载逻辑
use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::path::{Path, PathBuf};
use tracing::info;
/// 模型配置
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ModelConfig {
/// 模型文件路径
pub model_path: PathBuf,
/// 模型名称
pub name: String,
/// 支持的语言
pub languages: Vec<String>,
/// 是否使用 GPU 加速
pub use_gpu: bool,
}
impl Default for ModelConfig {
fn default() -> Self {
Self {
// 默认模型路径
model_path: PathBuf::from("models/sensevoice-small.onnx"),
name: "sensevoice-small".to_string(),
languages: vec!["zh".to_string(), "en".to_string()],
use_gpu: false,
}
}
}
impl ModelConfig {
/// 创建新的模型配置
pub fn new<P: AsRef<Path>>(model_path: P, name: &str) -> Self {
Self {
model_path: model_path.as_ref().to_path_buf(),
name: name.to_string(),
languages: vec!["zh".to_string(), "en".to_string()],
use_gpu: false,
}
}
/// 从配置文件加载
pub fn from_config_file<P: AsRef<Path>>(path: P) -> Result<Self> {
let content = std::fs::read_to_string(path.as_ref())
.with_context(|| format!("无法读取配置文件:{:?}", path.as_ref()))?;
let config: Self = toml::from_str(&content)
.with_context(|| "无法解析模型配置")?;
Ok(config)
}
/// 保存到配置文件
pub fn save_to_file<P: AsRef<Path>>(&self, path: P) -> Result<()> {
let content = toml::to_string(self)?;
std::fs::write(path.as_ref(), content)?;
Ok(())
}
/// 检查模型文件是否存在
pub fn model_exists(&self) -> bool {
self.model_path.exists()
}
/// 获取模型文件大小 (MB)
pub fn model_size_mb(&self) -> Option<u64> {
std::fs::metadata(&self.model_path)
.ok()
.map(|m| m.len() / 1024 / 1024)
}
}
/// ASR 模型封装
pub struct AsrModel {
/// 模型配置
pub config: ModelConfig,
/// 是否已加载
loaded: bool,
}
impl AsrModel {
/// 创建新的模型实例
pub fn new(config: ModelConfig) -> Self {
Self {
config,
loaded: false,
}
}
/// 加载模型
pub fn load(&mut self) -> Result<()> {
info!("加载模型:{}", self.config.name);
if !self.config.model_exists() {
anyhow::bail!("模型文件不存在:{:?}", self.config.model_path);
}
self.loaded = true;
info!("模型加载完成:{} ({:?} MB)",
self.config.name,
self.config.model_size_mb());
Ok(())
}
/// 卸载模型
pub fn unload(&mut self) {
self.loaded = false;
info!("模型已卸载:{}", self.config.name);
}
/// 检查是否已加载
pub fn is_loaded(&self) -> bool {
self.loaded
}
}
/// 预定义的模型配置
pub mod presets {
use super::*;
/// SenseVoice Small (推荐)
pub fn sensevoice_small() -> ModelConfig {
ModelConfig {
model_path: PathBuf::from("models/sensevoice-small.onnx"),
name: "sensevoice-small".to_string(),
languages: vec!["zh".to_string(), "en".to_string(), "ja".to_string(), "ko".to_string()],
use_gpu: false,
}
}
/// SenseVoice Base
pub fn sensevoice_base() -> ModelConfig {
ModelConfig {
model_path: PathBuf::from("models/sensevoice-base.onnx"),
name: "sensevoice-base".to_string(),
languages: vec!["zh".to_string(), "en".to_string()],
use_gpu: false,
}
}
/// FunASR Paraformer
pub fn paraformer() -> ModelConfig {
ModelConfig {
model_path: PathBuf::from("models/paraformer.onnx"),
name: "paraformer".to_string(),
languages: vec!["zh".to_string()],
use_gpu: false,
}
}
/// Whisper Small (ONNX 版本)
pub fn whisper_small() -> ModelConfig {
ModelConfig {
model_path: PathBuf::from("models/whisper-small.onnx"),
name: "whisper-small".to_string(),
languages: vec!["zh".to_string(), "en".to_string(), "ja".to_string(), "ko".to_string()],
use_gpu: false,
}
}
}
/// 下载模型 (异步)
pub async fn download_model(_name: &str, _output_path: &Path) -> Result<()> {
// TODO: 实现模型下载
// 可以从 ModelScope、HuggingFace 等下载
todo!("模型下载功能待实现")
}

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//! 流式识别模块
//!
//! 支持边录音边识别,降低延迟
use anyhow::Result;
use tokio::sync::mpsc;
use tracing::{debug, info, warn};
use crate::{
asr::{RecognizeResult, engine::AsrEngine},
audio::AudioData,
};
/// 流式识别器
pub struct StreamRecognizer {
/// 音频片段缓冲区
buffer: Vec<f32>,
/// 采样率
sample_rate: u32,
/// 识别间隔 (毫秒)
interval_ms: u64,
/// 最小识别长度 (毫秒)
min_duration_ms: u64,
/// 是否正在识别
is_active: bool,
}
impl StreamRecognizer {
/// 创建新的流式识别器
pub fn new(sample_rate: u32) -> Self {
Self {
buffer: Vec::new(),
sample_rate,
interval_ms: 1000, // 每秒识别一次
min_duration_ms: 500, // 最小 500ms 才开始识别
is_active: false,
}
}
/// 添加音频数据
pub fn push_audio(&mut self, samples: &[f32]) {
self.buffer.extend_from_slice(samples);
}
/// 检查是否应该进行识别
pub fn should_recognize(&self) -> bool {
if !self.is_active {
return false;
}
// 检查是否有足够的音频数据
let duration_ms = self.buffer.len() as u64 * 1000 / self.sample_rate as u64;
duration_ms >= self.min_duration_ms
}
/// 执行识别
pub async fn recognize(&mut self, engine: &AsrEngine) -> Result<Option<RecognizeResult>> {
if !self.should_recognize() {
return Ok(None);
}
// 创建音频数据
let audio = AudioData::new(
self.buffer.clone(),
self.sample_rate,
1,
);
// 执行识别
match engine.recognize(&audio) {
Ok(result) => {
// 清空缓冲区 (或者保留一小部分用于上下文)
self.buffer.clear();
Ok(Some(result))
}
Err(e) => {
warn!("流式识别失败:{}", e);
Ok(None)
}
}
}
/// 开始流式识别
pub fn start(&mut self) {
self.is_active = true;
self.buffer.clear();
info!("流式识别已启动");
}
/// 停止流式识别
pub fn stop(&mut self) -> Option<Vec<f32>> {
self.is_active = false;
let remaining = std::mem::take(&mut self.buffer);
if remaining.is_empty() {
None
} else {
Some(remaining)
}
}
/// 设置识别间隔
pub fn with_interval(mut self, interval_ms: u64) -> Self {
self.interval_ms = interval_ms;
self
}
/// 设置最小识别长度
pub fn with_min_duration(mut self, min_duration_ms: u64) -> Self {
self.min_duration_ms = min_duration_ms;
self
}
}
/// 流式识别通道
pub struct StreamChannel {
/// 音频输入通道
audio_tx: mpsc::Sender<Vec<f32>>,
/// 结果输出通道
result_rx: mpsc::Receiver<RecognizeResult>,
}
impl StreamChannel {
/// 创建新的流式通道
pub fn new() -> Self {
let (audio_tx, mut audio_rx) = mpsc::channel::<Vec<f32>>(100);
let (_result_tx, result_rx) = mpsc::channel::<RecognizeResult>(10);
// 启动后台处理任务
tokio::spawn(async move {
// TODO: 初始化 ASR 引擎
// let engine = ...
while let Some(samples) = audio_rx.recv().await {
// 处理音频片段
debug!("收到音频片段:{} 样本", samples.len());
// TODO: 执行识别并发送结果
// if let Ok(result) = engine.recognize(...) {
// result_tx.send(result).await.ok();
// }
}
});
Self {
audio_tx,
result_rx,
}
}
/// 发送音频数据
pub async fn send_audio(&self, samples: Vec<f32>) -> Result<()> {
self.audio_tx.send(samples).await?;
Ok(())
}
/// 接收识别结果
pub async fn recv_result(&mut self) -> Option<RecognizeResult> {
self.result_rx.recv().await
}
}
impl Default for StreamChannel {
fn default() -> Self {
Self::new()
}
}

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//! ASR 识别结果类型
/// 识别结果
#[derive(Debug, Clone)]
pub struct RecognizeResult {
/// 识别出的文字
pub text: String,
/// 语言
pub language: String,
/// 置信度 (0.0 - 1.0)
pub confidence: f32,
/// 处理耗时 (毫秒)
pub duration_ms: u64,
}
/// 支持的语言
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Language {
Chinese,
English,
Japanese,
Korean,
Cantonese,
}
impl Language {
/// 从字符串解析语言
pub fn from_str(s: &str) -> Option<Self> {
match s.to_lowercase().as_str() {
"zh" | "chinese" | "中文" => Some(Language::Chinese),
"en" | "english" | "英文" => Some(Language::English),
"ja" | "japanese" | "日本語" => Some(Language::Japanese),
"ko" | "korean" | "한국어" => Some(Language::Korean),
"yue" | "cantonese" | "粤语" => Some(Language::Cantonese),
_ => None,
}
}
/// 获取语言代码
pub fn code(&self) -> &'static str {
match self {
Language::Chinese => "zh",
Language::English => "en",
Language::Japanese => "ja",
Language::Korean => "ko",
Language::Cantonese => "yue",
}
}
}

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//! 音频捕获模块
//!
//! 注意:此模块需要 cpal 库,当前已被禁用
//! 在完整版本中,用于实现实时录音功能
use anyhow::Result;
use std::path::PathBuf;
/// 录音配置
#[derive(Debug, Clone)]
pub struct RecordingConfig {
/// 采样率
pub sample_rate: u32,
/// 声道数
pub channels: u16,
/// 输出路径
pub output_path: Option<PathBuf>,
}
impl Default for RecordingConfig {
fn default() -> Self {
Self {
sample_rate: 16000,
channels: 1,
output_path: None,
}
}
}
/// 录制音频(占位实现)
///
/// 注意:此功能需要系统音频库支持
/// 在完整版本中实现实时录音
pub async fn record_audio(_config: RecordingConfig) -> Result<(String, f32)> {
anyhow::bail!("录音功能需要 cpal 库支持,当前构建版本已禁用。请启用 cpal 特性并安装系统音频库。")
}
/// 获取可用的输入设备列表
pub fn list_input_devices() -> Vec<String> {
vec!["[需要 cpal 库支持]".to_string()]
}
/// 获取默认输入设备信息
pub fn get_default_input_device_info() -> Option<String> {
Some("[需要 cpal 库支持]".to_string())
}

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//! 音频解码模块
//!
//! 使用 hound 库解码 WAV 文件
use anyhow::{Context, Result};
use std::path::Path;
use tracing::info;
use crate::audio::AudioData;
/// 解码 WAV 文件
///
/// 目前仅支持 WAV 格式
/// 返回解码后的音频数据
pub fn decode_audio(path: &Path) -> Result<AudioData> {
info!("解码音频文件:{:?}", path);
let reader = hound::WavReader::open(path)
.with_context(|| format!("无法打开文件:{:?}", path))?;
let spec = reader.spec();
let len = reader.len() as usize;
info!(
"音频信息:采样率={}, 声道={}, 位深={:?}, 样本数={}",
spec.sample_rate,
spec.channels,
spec.sample_format,
len
);
let samples: Vec<f32> = match spec.sample_format {
hound::SampleFormat::Int => {
let bits = spec.bits_per_sample as u32;
let max_val = (1 << (bits - 1)) as f32;
if bits <= 16 {
reader
.into_samples::<i16>()
.filter_map(|s| s.ok())
.map(|s| s as f32 / max_val)
.collect()
} else {
reader
.into_samples::<i32>()
.filter_map(|s| s.ok())
.map(|s| s as f32 / max_val)
.collect()
}
}
hound::SampleFormat::Float => {
reader
.into_samples::<f32>()
.filter_map(|s| s.ok())
.collect()
}
};
Ok(AudioData::new(samples, spec.sample_rate, spec.channels))
}
/// 解码音频并转换为 ASR 所需的格式
///
/// 转换为单声道、16kHz 采样率
pub fn decode_audio_for_asr(path: &Path) -> Result<AudioData> {
let mut audio = decode_audio(path)?;
// 转换为单声道
let mono_samples = audio.to_mono();
// 重采样到 16kHz (如果需要)
if audio.sample_rate != 16000 {
audio.samples = resample_to_16k(&mono_samples, audio.sample_rate)?;
audio.sample_rate = 16000;
audio.channels = 1;
} else {
audio.samples = mono_samples;
audio.channels = 1;
}
Ok(audio)
}
/// 重采样到 16kHz
fn resample_to_16k(samples: &[f32], original_rate: u32) -> Result<Vec<f32>> {
if original_rate == 16000 {
return Ok(samples.to_vec());
}
// 简单的线性插值重采样
let ratio = 16000.0 / original_rate as f32;
let new_len = (samples.len() as f32 * ratio) as usize;
let mut resampled = Vec::with_capacity(new_len);
for i in 0..new_len {
let src_idx = i as f32 / ratio;
let src_idx_floor = src_idx.floor() as usize;
let src_idx_ceil = src_idx.ceil() as usize;
if src_idx_ceil >= samples.len() {
resampled.push(*samples.last().unwrap_or(&0.0));
} else {
let frac = src_idx - src_idx_floor as f32;
let sample = samples[src_idx_floor] * (1.0 - frac) + samples[src_idx_ceil] * frac;
resampled.push(sample);
}
}
Ok(resampled)
}

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//! 音频处理模块
//!
//! 负责音频捕获、解码、预处理等功能
pub mod capture;
pub mod decoder;
pub mod processor;
pub mod resampler;
pub use capture::{record_audio, RecordingConfig, list_input_devices, get_default_input_device_info};
pub use decoder::decode_audio;
pub use processor::AudioProcessor;
pub use resampler::resample_audio;
use tracing::info;
/// 清理音频资源
pub fn cleanup() {
info!("音频模块清理完成");
}
/// 音频格式枚举
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AudioFormat {
Wav,
Mp3,
Flac,
Ogg,
M4a,
Unknown,
}
impl AudioFormat {
/// 从文件扩展名判断音频格式
pub fn from_extension(ext: &str) -> Self {
match ext.to_lowercase().as_str() {
"wav" => AudioFormat::Wav,
"mp3" => AudioFormat::Mp3,
"flac" => AudioFormat::Flac,
"ogg" => AudioFormat::Ogg,
"m4a" | "aac" => AudioFormat::M4a,
_ => AudioFormat::Unknown,
}
}
/// 获取支持的扩展名列表
pub fn supported_extensions() -> &'static [&'static str] {
&["wav", "mp3", "flac", "ogg", "m4a", "aac"]
}
}
/// 音频数据表示
#[derive(Debug, Clone)]
pub struct AudioData {
/// 采样数据 (归一化到 [-1.0, 1.0])
pub samples: Vec<f32>,
/// 采样率
pub sample_rate: u32,
/// 声道数
pub channels: u16,
/// 时长 (秒)
pub duration_secs: f32,
}
impl AudioData {
/// 创建新的音频数据
pub fn new(samples: Vec<f32>, sample_rate: u32, channels: u16) -> Self {
let duration_secs = samples.len() as f32 / (sample_rate as f32 * channels as f32);
Self {
samples,
sample_rate,
channels,
duration_secs,
}
}
/// 转换为单声道
pub fn to_mono(&self) -> Vec<f32> {
if self.channels == 1 {
self.samples.clone()
} else {
let mut mono = Vec::with_capacity(self.samples.len() / self.channels as usize);
for chunk in self.samples.chunks(self.channels as usize) {
// 取所有声道的平均值
let avg = chunk.iter().sum::<f32>() / self.channels as f32;
mono.push(avg);
}
mono
}
}
/// 获取样本总数
pub fn num_samples(&self) -> usize {
self.samples.len()
}
/// 获取总帧数 (用于模型输入)
pub fn num_frames(&self) -> usize {
self.num_samples() / self.channels as usize
}
}

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//! 音频预处理模块
use crate::audio::AudioData;
/// 音频处理器
pub struct AudioProcessor {
/// 是否进行音量归一化
normalize: bool,
/// 是否进行预加重
pre_emphasis: bool,
/// 预加重系数
pre_emphasis_coef: f32,
}
impl Default for AudioProcessor {
fn default() -> Self {
Self {
normalize: true,
pre_emphasis: true,
pre_emphasis_coef: 0.97,
}
}
}
impl AudioProcessor {
/// 创建新的处理器
pub fn new() -> Self {
Self::default()
}
/// 处理音频数据
pub fn process(&self, audio: &AudioData) -> AudioData {
let mut samples = audio.samples.clone();
// 音量归一化
if self.normalize {
self.normalize_volume(&mut samples);
}
// 预加重
if self.pre_emphasis {
samples = self.pre_emphasis(&samples);
}
AudioData::new(samples, audio.sample_rate, audio.channels)
}
/// 音量归一化
fn normalize_volume(&self, samples: &mut [f32]) {
if samples.is_empty() {
return;
}
// 找到最大振幅
let max_amplitude = samples.iter().map(|s| s.abs()).fold(f32::NEG_INFINITY, f32::max);
if max_amplitude > 0.0 && max_amplitude < 1.0 {
// 归一化到 [-1, 1] 范围
let scale = 1.0 / max_amplitude;
for sample in samples.iter_mut() {
*sample *= scale;
}
}
}
/// 预加重滤波
/// 增强高频成分,有助于语音识别
fn pre_emphasis(&self, samples: &[f32]) -> Vec<f32> {
if samples.len() < 2 {
return samples.to_vec();
}
let mut filtered = Vec::with_capacity(samples.len());
filtered.push(samples[0]);
for i in 1..samples.len() {
let value = samples[i] - self.pre_emphasis_coef * samples[i - 1];
filtered.push(value);
}
filtered
}
/// 设置是否归一化
pub fn with_normalize(mut self, normalize: bool) -> Self {
self.normalize = normalize;
self
}
/// 设置是否预加重
pub fn with_pre_emphasis(mut self, pre_emphasis: bool, coef: f32) -> Self {
self.pre_emphasis = pre_emphasis;
self.pre_emphasis_coef = coef;
self
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_normalize_volume() {
let processor = AudioProcessor::new();
let mut samples = vec![0.1, -0.2, 0.3, -0.1, 0.05];
processor.normalize_volume(&mut samples);
// 最大值应该被归一化到 1.0
assert!((samples.iter().map(|s| s.abs()).fold(0.0, f32::max) - 1.0).abs() < 0.001);
}
}

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//! 音频重采样模块
use anyhow::Result;
/// 重采样音频
///
/// 使用线性插值进行重采样
pub fn resample_audio(samples: &[f32], from_rate: u32, to_rate: u32) -> Result<Vec<f32>> {
if from_rate == to_rate {
return Ok(samples.to_vec());
}
let ratio = to_rate as f32 / from_rate as f32;
let new_len = (samples.len() as f32 * ratio) as usize;
if new_len == 0 {
return Ok(vec![]);
}
let mut resampled = Vec::with_capacity(new_len);
for i in 0..new_len {
let src_idx = i as f32 / ratio;
let src_idx_floor = src_idx.floor() as usize;
let src_idx_ceil = src_idx.ceil() as usize;
if src_idx_ceil >= samples.len() {
resampled.push(*samples.last().unwrap_or(&0.0));
} else if src_idx_floor >= samples.len() {
resampled.push(*samples.first().unwrap_or(&0.0));
} else {
let frac = src_idx - src_idx_floor as f32;
let sample = samples[src_idx_floor] * (1.0 - frac) + samples[src_idx_ceil] * frac;
resampled.push(sample);
}
}
Ok(resampled)
}
/// 使用更高品质的重采样算法 (可选)
pub fn resample_audio_high_quality(_samples: &[f32], _from_rate: u32, _to_rate: u32) -> Result<Vec<f32>> {
// TODO: 实现基于 sinc 插值的高品质重采样
// 可以使用 rubato crate 实现
todo!("高品质重采样待实现")
}

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//! 命令行语音识别工具
//!
//! 用法:
//! impress_asr record -o output.wav # 录音
//! impress_asr recognize audio.wav # 识别音频文件
//! impress_asr devices # 列出音频设备
use anyhow::Result;
use clap::{Parser, Subcommand};
use std::path::PathBuf;
use tracing::info;
use impress_asr_lib::audio;
#[derive(Parser)]
#[command(name = "impress_asr")]
#[command(about = "高性能语音识别工具", long_about = None)]
struct Cli {
#[command(subcommand)]
command: Commands,
}
#[derive(Subcommand)]
enum Commands {
/// 录制音频
Record {
/// 输出文件路径
#[arg(short, long)]
output: Option<PathBuf>,
/// 录音时长 (秒)
#[arg(short, long, default_value = "10")]
duration: u32,
},
/// 识别音频文件
Recognize {
/// 音频文件路径
input: PathBuf,
/// 模型路径
#[arg(short, long)]
model: Option<PathBuf>,
},
/// 列出音频设备
Devices,
/// 下载模型
Download {
/// 模型名称
#[arg(short, long, default_value = "sensevoice-small")]
name: String,
/// 输出路径
#[arg(short, long)]
output: Option<PathBuf>,
},
}
#[tokio::main]
async fn main() -> Result<()> {
// 初始化日志
tracing_subscriber::fmt()
.with_env_filter(
tracing_subscriber::EnvFilter::from_default_env()
.add_directive("impress_asr=info".parse().unwrap())
)
.init();
let cli = Cli::parse();
match cli.command {
Commands::Record { output, duration } => {
info!("开始录音,时长={} 秒", duration);
let config = audio::RecordingConfig {
sample_rate: 16000,
channels: 1,
output_path: output,
..Default::default()
};
// 注意:这里需要实现定时录音功能
// 当前实现是固定 10 秒
match audio::record_audio(config).await {
Ok((path, secs)) => {
println!("录音完成:{}", path);
println!("时长:{:.2}", secs);
}
Err(e) => {
eprintln!("录音失败:{}", e);
std::process::exit(1);
}
}
}
Commands::Recognize { input, model: _model } => {
info!("识别音频:{:?}", input);
// 检查文件是否存在
if !input.exists() {
eprintln!("文件不存在:{:?}", input);
std::process::exit(1);
}
// 解码音频
println!("正在加载音频...");
let audio_data = match audio::decoder::decode_audio_for_asr(&input) {
Ok(data) => data,
Err(e) => {
eprintln!("解码失败:{}", e);
std::process::exit(1);
}
};
println!("音频信息:");
println!(" 采样率:{} Hz", audio_data.sample_rate);
println!(" 声道数:{}", audio_data.channels);
println!(" 时长:{:.2}", audio_data.duration_secs);
// 识别 (需要模型文件)
println!("\n正在识别...");
println!("注意:需要先下载 ONNX 模型文件");
println!("运行impress_asr download --output models/sensevoice-small.onnx");
// TODO: 实现识别
// match asr::recognize(&input.to_string_lossy()).await {
// Ok(result) => {
// println!("识别结果:{}", result.text);
// }
// Err(e) => {
// eprintln!("识别失败:{}", e);
// }
// }
}
Commands::Devices => {
println!("可用音频输入设备:");
let devices = audio::list_input_devices();
if devices.is_empty() {
println!(" 未找到设备");
} else {
for (i, device) in devices.iter().enumerate() {
println!(" {}. {}", i + 1, device);
}
}
if let Some(default) = audio::get_default_input_device_info() {
println!("\n默认设备:{}", default);
}
}
Commands::Download { name, output } => {
println!("下载模型:{}", name);
let output_path = output.unwrap_or_else(|| {
PathBuf::from(format!("models/{}.onnx", name))
});
// 确保目录存在
if let Some(parent) = output_path.parent() {
std::fs::create_dir_all(parent)?;
}
println!("下载链接:");
match name.as_str() {
"sensevoice-small" => {
println!(" ModelScope: https://modelscope.cn/models/iic/SenseVoiceSmall/resolve/main/model.onnx");
println!(" HuggingFace: https://huggingface.co/FunAudioLLM/SenseVoiceSmall/resolve/main/model.onnx");
}
"paraformer" => {
println!(" ModelScope: https://modelscope.cn/models/iic/paraformer-zh/resolve/main/model.onnx");
}
_ => {
println!(" 未知模型,请手动下载");
}
}
println!("\n保存到:{:?}", output_path);
println!("下载后请运行impress_asr recognize <音频文件>");
}
}
Ok(())
}

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//! 配置管理器
use anyhow::{Context, Result};
use once_cell::sync::OnceCell;
use parking_lot::RwLock;
use std::path::PathBuf;
use tracing::info;
use super::settings::AppSettings;
/// 全局配置
static CONFIG: OnceCell<RwLock<AppSettings>> = OnceCell::new();
/// 配置文件夹名称
const CONFIG_DIR_NAME: &str = "impress_asr_input_rust";
/// 配置文件名
const CONFIG_FILE_NAME: &str = "config.toml";
/// 初始化配置系统
pub fn init() -> Result<()> {
let config_path = get_config_file_path()?;
let settings = if config_path.exists() {
// 加载现有配置
load_config(&config_path)?
} else {
// 创建默认配置
let settings = AppSettings::default();
save_config_to_file(&settings, &config_path)?;
settings
};
info!("配置已加载:{:?}", config_path);
CONFIG.get_or_init(|| RwLock::new(settings));
Ok(())
}
/// 获取配置文件路径
fn get_config_file_path() -> Result<PathBuf> {
let config_dir = dirs::config_dir()
.context("无法获取配置目录")?
.join(CONFIG_DIR_NAME);
// 确保目录存在
if !config_dir.exists() {
std::fs::create_dir_all(&config_dir)?;
}
Ok(config_dir.join(CONFIG_FILE_NAME))
}
/// 从文件加载配置
fn load_config(path: &PathBuf) -> Result<AppSettings> {
let content = std::fs::read_to_string(path)
.with_context(|| format!("无法读取配置文件:{:?}", path))?;
let settings: AppSettings = toml::from_str(&content)
.with_context(|| "配置文件格式错误")?;
Ok(settings)
}
/// 保存配置到文件
fn save_config_to_file(settings: &AppSettings, path: &PathBuf) -> Result<()> {
let content = toml::to_string_pretty(settings)?;
std::fs::write(path, content)?;
Ok(())
}
/// 获取当前配置
pub fn get_config() -> Result<AppSettings> {
CONFIG.get()
.map(|c| c.read().clone())
.context("配置系统未初始化")
}
/// 保存配置
pub fn save_config(settings: &AppSettings) -> Result<()> {
let config_path = get_config_file_path()?;
// 更新内存中的配置
if let Some(config) = CONFIG.get() {
*config.write() = settings.clone();
}
// 保存到文件
save_config_to_file(settings, &config_path)?;
info!("配置已保存");
Ok(())
}
/// 重置为默认配置
pub fn reset_config() -> Result<()> {
let settings = AppSettings::default();
save_config(&settings)?;
Ok(())
}
/// 获取配置目录路径
pub fn get_config_dir() -> Result<PathBuf> {
Ok(dirs::config_dir()
.context("无法获取配置目录")?
.join(CONFIG_DIR_NAME))
}
/// 获取数据目录路径
pub fn get_data_dir() -> Result<PathBuf> {
Ok(dirs::data_dir()
.context("无法获取数据目录")?
.join(CONFIG_DIR_NAME))
}
/// 获取缓存目录路径
pub fn get_cache_dir() -> Result<PathBuf> {
Ok(dirs::cache_dir()
.context("无法获取缓存目录")?
.join(CONFIG_DIR_NAME))
}

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//! 配置管理模块
pub mod settings;
pub mod manager;
pub use settings::{AppSettings, AudioSettings, AsrSettings, HistoryEntry};
pub use manager::{get_config, save_config};
use anyhow::Result;
use tracing::info;
/// 初始化配置系统
pub fn init() -> Result<()> {
info!("配置系统初始化");
manager::init()?;
Ok(())
}

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//! 应用配置结构
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
/// 应用配置
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AppSettings {
/// 应用标识
pub app_id: String,
/// 主题 (dark/light/auto)
pub theme: String,
/// 界面语言
pub language: String,
/// 音频设置
pub audio: AudioSettings,
/// ASR 设置
pub asr: AsrSettings,
/// 是否开机自启
pub auto_start: bool,
/// 是否自动检查更新
pub auto_check_update: bool,
/// 历史记录保留天数
pub history_keep_days: u32,
}
impl Default for AppSettings {
fn default() -> Self {
Self {
app_id: uuid::Uuid::new_v4().to_string(),
theme: "dark".to_string(),
language: "zh-CN".to_string(),
audio: AudioSettings::default(),
asr: AsrSettings::default(),
auto_start: false,
auto_check_update: true,
history_keep_days: 30,
}
}
}
/// 音频设置
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioSettings {
/// 采样率
pub sample_rate: u32,
/// 声道数
pub channels: u16,
/// 麦克风设备名称
pub microphone: Option<String>,
/// 录音音量阈值 (用于 VAD)
pub vad_threshold: f32,
}
impl Default for AudioSettings {
fn default() -> Self {
Self {
sample_rate: 16000, // ASR 标准采样率
channels: 1, // 单声道
microphone: None,
vad_threshold: 0.02,
}
}
}
/// ASR 设置
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AsrSettings {
/// 使用的模型名称
pub model: String,
/// 模型路径
pub model_path: Option<PathBuf>,
/// 识别语言
pub language: String,
/// 是否使用 GPU 加速
pub use_gpu: bool,
/// 是否启用流式识别
pub streaming: bool,
/// 是否自动复制结果
pub auto_copy: bool,
}
impl Default for AsrSettings {
fn default() -> Self {
Self {
model: "sensevoice-small".to_string(),
model_path: None,
language: "zh".to_string(),
use_gpu: false,
streaming: true,
auto_copy: false,
}
}
}
/// 历史记录条目
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HistoryEntry {
/// 唯一标识
pub id: String,
/// 时间戳
pub timestamp: chrono::DateTime<chrono::Local>,
/// 音频文件路径
pub audio_path: Option<String>,
/// 识别结果
pub text: String,
/// 语言
pub language: String,
/// 置信度
pub confidence: f32,
/// 音频时长 (秒)
pub duration_secs: f32,
}
impl HistoryEntry {
/// 创建新的历史记录
pub fn new(text: String, language: String, confidence: f32, duration_secs: f32) -> Self {
Self {
id: uuid::Uuid::new_v4().to_string(),
timestamp: chrono::Local::now(),
audio_path: None,
text,
language,
confidence,
duration_secs,
}
}
/// 设置音频路径
pub fn with_audio_path(mut self, path: String) -> Self {
self.audio_path = Some(path);
self
}
}
/// 快捷键配置
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HotkeyConfig {
/// 开始/停止录音
pub start_stop_record: String,
/// 快速复制结果
pub copy_result: String,
/// 显示/隐藏窗口
pub toggle_window: String,
}
impl Default for HotkeyConfig {
fn default() -> Self {
Self {
start_stop_record: "Ctrl+Shift+R".to_string(),
copy_result: "Ctrl+Shift+C".to_string(),
toggle_window: "Ctrl+Shift+H".to_string(),
}
}
}

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//! impress_asr_input_rust
//!
//! 高性能跨平台桌面语音识别输入工具
//! 基于 ONNX 模型 (如 SenseVoice) 实现语音转文字功能
pub mod audio;
pub mod asr;
pub mod config;
pub mod utils;
// GUI 相关模块 (可选)
#[cfg(feature = "gui")]
pub mod app;
#[cfg(feature = "gui")]
pub mod tray;
// 公开 logger 模块供 main.rs 使用
pub use utils::logger;
use anyhow::Result;
use tracing::info;
/// 应用版本信息
pub const VERSION: &str = env!("CARGO_PKG_VERSION");
pub const NAME: &str = "impress ASR";
/// 初始化应用
pub fn init() -> Result<()> {
// 初始化日志系统
utils::logger::init_logger()?;
info!("{} v{} 启动中...", NAME, VERSION);
// 初始化配置
config::init()?;
info!("应用初始化完成");
Ok(())
}
/// 清理 ASR 资源
pub fn cleanup() {
info!("应用正在关闭...");
// 清理资源
asr::cleanup();
audio::cleanup();
}

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//! 应用主入口
//!
//! 增强诊断日志版本 - 详细记录启动过程中的所有关键步骤
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use anyhow::Result;
use impress_asr_lib::{app, init, cleanup};
use impress_asr_lib::utils::logger;
use tracing::{error, info};
fn main() -> Result<()> {
// 步骤 1: 显示系统信息
eprintln!("========================================");
eprintln!(" Impress ASR - 启动诊断");
eprintln!("========================================");
eprintln!();
eprintln!("[步骤 1/5] 系统信息");
eprintln!(" - 操作系统:{}", std::env::consts::OS);
eprintln!(" - 架构:{}", std::env::consts::ARCH);
eprintln!(" - 工作目录:{}", std::env::current_dir().unwrap_or_default().display());
eprintln!(" - 构建模式:{}", if cfg!(debug_assertions) { "Debug" } else { "Release" });
eprintln!();
// 步骤 2: 初始化日志
eprintln!("[步骤 2/5] 初始化日志系统...");
if let Err(e) = init() {
eprintln!("❌ 应用初始化失败:{}", e);
eprintln!();
eprintln!("详细错误:{:#?}", e);
// 即使初始化失败,也尝试输出到文件
let log_dir = logger::get_log_dir();
let error_log = log_dir.join("startup_error.log");
if let Ok(mut f) = std::fs::File::create(&error_log) {
use std::io::Write;
let _ = writeln!(f, "启动错误日志");
let _ = writeln!(f, "时间:{}", chrono::Local::now().format("%Y-%m-%d %H:%M:%S"));
let _ = writeln!(f, "错误:{}", e);
eprintln!(" - 错误日志已写入:{}", error_log.display());
}
std::process::exit(1);
}
eprintln!(" ✓ 日志初始化完成");
eprintln!();
// 步骤 3: 显示诊断信息
eprintln!("[步骤 3/5] 诊断信息");
info!("========================================");
info!(" Impress ASR 启动");
info!("========================================");
info!("版本:{} (构建时间:{})", env!("TIMESTAMPED_VERSION"), env!("BUILD_TIME"));
info!("工作目录:{}", std::env::current_dir().unwrap_or_default().display());
info!("========================================");
eprintln!(" ✓ 诊断信息已记录");
eprintln!(" - 日志目录:{}", logger::get_log_dir().display());
eprintln!();
// 步骤 4: 运行 Tauri 应用
eprintln!("[步骤 4/5] 启动 Tauri 应用...");
eprintln!(" - 创建主窗口...");
eprintln!(" - 初始化系统托盘...");
eprintln!(" - 加载前端资源...");
if let Err(e) = app::run() {
eprintln!("❌ 应用运行错误:{}", e);
error!("应用运行错误:{}", e);
eprintln!();
eprintln!("详细错误:{:#?}", e);
cleanup();
std::process::exit(1);
}
eprintln!(" ✓ Tauri 应用已启动");
eprintln!();
// 步骤 5: 清理资源
eprintln!("[步骤 5/5] 清理资源...");
cleanup();
eprintln!(" ✓ 资源清理完成");
eprintln!();
info!("应用已退出");
eprintln!("========================================");
eprintln!(" 应用已退出");
eprintln!("========================================");
Ok(())
}

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//! 托盘事件处理器
use super::TrayEvent;
use tracing::info;
/// 托盘事件处理器
pub struct TrayHandler {
/// 是否启用
enabled: bool,
}
impl TrayHandler {
/// 创建新的处理器
pub fn new() -> Self {
Self { enabled: true }
}
/// 处理托盘事件
pub fn handle(&self, event: TrayEvent) {
if !self.enabled {
return;
}
match event {
TrayEvent::Show => {
info!("托盘事件:显示窗口");
// TODO: 显示主窗口
}
TrayEvent::Record => {
info!("托盘事件:开始录音");
// TODO: 触发录音
}
TrayEvent::OpenFile => {
info!("托盘事件:打开文件");
// TODO: 打开文件选择器
}
TrayEvent::CopyLastResult => {
info!("托盘事件:复制上次结果");
// TODO: 复制到剪贴板
}
TrayEvent::History => {
info!("托盘事件:查看历史记录");
// TODO: 显示历史记录
}
TrayEvent::Settings => {
info!("托盘事件:打开设置");
// TODO: 打开设置页面
}
TrayEvent::Quit => {
info!("托盘事件:退出应用");
// TODO: 退出应用
}
}
}
/// 启用处理器
pub fn enable(&mut self) {
self.enabled = true;
}
/// 禁用处理器
pub fn disable(&mut self) {
self.enabled = false;
}
}
impl Default for TrayHandler {
fn default() -> Self {
Self::new()
}
}

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//! 系统托盘模块
pub mod handler;
pub use handler::TrayHandler;
/// 托盘事件
#[derive(Debug, Clone)]
pub enum TrayEvent {
/// 显示窗口
Show,
/// 开始录音
Record,
/// 打开文件识别
OpenFile,
/// 复制上次结果
CopyLastResult,
/// 查看历史记录
History,
/// 打开设置
Settings,
/// 退出应用
Quit,
}
/// 托盘图标资源
pub mod icons {
/// 获取托盘图标数据
pub fn get_tray_icon() -> &'static [u8] {
// TODO: 嵌入图标资源
include_bytes!("../../resources/icons/tray-icon.png")
}
}

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//! 增强的日志和诊断模块
//!
//! 提供详细的运行时日志输出,帮助诊断各种问题
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
use std::sync::OnceLock;
use tracing::{error, info, warn};
/// 日志文件路径
static LOG_FILE: OnceLock<PathBuf> = OnceLock::new();
/// 诊断信息结构
#[derive(Debug)]
pub struct DiagnosticInfo {
pub os_info: String,
pub rust_version: String,
pub app_version: String,
pub frontend_dist: String,
pub config_file: String,
pub log_file: String,
}
/// 初始化诊断日志
pub fn init_diagnostic_log() -> anyhow::Result<PathBuf> {
let log_dir = get_log_dir();
std::fs::create_dir_all(&log_dir)?;
let timestamp = chrono::Local::now().format("%Y%m%d_%H%M%S");
let log_file = log_dir.join(format!("impress-asr-diagnose_{}.log", timestamp));
let mut file = File::create(&log_file)?;
// 写入诊断信息头
let diag = collect_diagnostic_info(&log_file);
writeln!(file, "========================================")?;
writeln!(file, " Impress ASR - 诊断报告")?;
writeln!(file, " 生成时间:{}", chrono::Local::now().format("%Y-%m-%d %H:%M:%S"))?;
writeln!(file, "========================================")?;
writeln!(file)?;
writeln!(file, "【系统信息】")?;
writeln!(file, " 操作系统:{}", diag.os_info)?;
writeln!(file, " Rust 版本:{}", diag.rust_version)?;
writeln!(file, " 应用版本:{}", diag.app_version)?;
writeln!(file)?;
writeln!(file, "【路径信息】")?;
writeln!(file, " 前端资源:{}", diag.frontend_dist)?;
writeln!(file, " 配置文件:{}", diag.config_file)?;
writeln!(file, " 日志文件:{}", diag.log_file)?;
writeln!(file)?;
writeln!(file, "========================================")?;
writeln!(file)?;
LOG_FILE.set(log_file.clone()).ok();
Ok(log_file)
}
/// 获取日志目录
fn get_log_dir() -> PathBuf {
dirs::data_local_dir()
.unwrap_or_else(|| PathBuf::from("."))
.join("impress-asr")
.join("logs")
}
/// 收集诊断信息
fn collect_diagnostic_info(log_file: &PathBuf) -> DiagnosticInfo {
let frontend_dist = check_frontend_dist();
let config_file = check_config_file();
DiagnosticInfo {
os_info: get_os_info(),
rust_version: env!("CARGO_PKG_VERSION").to_string(),
app_version: format!("{} v{}", env!("CARGO_PKG_NAME"), env!("CARGO_PKG_VERSION")),
frontend_dist,
config_file,
log_file: log_file.to_string_lossy().to_string(),
}
}
/// 检查前端资源
fn check_frontend_dist() -> String {
// Tauri 嵌入的前端资源在运行时通过 tauri::Config 访问
// 这里记录配置中的前端路径
let config_path = std::env::current_dir()
.unwrap_or_default()
.join("tauri.conf.json");
if config_path.exists() {
format!("嵌入式 (构建时打包)")
} else {
format!("未找到 tauri.conf.json")
}
}
/// 检查配置文件
fn check_config_file() -> String {
let config_path = dirs::config_dir()
.unwrap_or_else(|| PathBuf::from("."))
.join("impress-asr")
.join("config.toml");
if config_path.exists() {
config_path.to_string_lossy().to_string()
} else {
"使用默认配置".to_string()
}
}
/// 获取操作系统信息
fn get_os_info() -> String {
#[cfg(target_os = "windows")]
{
format!("Windows")
}
#[cfg(target_os = "macos")]
{
format!("macOS")
}
#[cfg(target_os = "linux")]
{
format!("Linux")
}
#[cfg(not(any(target_os = "windows", target_os = "macos", target_os = "linux")))]
{
format!("Unknown")
}
}
/// 记录应用启动信息
pub fn log_startup_info() {
info!("========================================");
info!(" Impress ASR 启动");
info!("========================================");
info!("版本:{}", env!("CARGO_PKG_VERSION"));
#[cfg(debug_assertions)]
info!("构建模式Debug");
#[cfg(not(debug_assertions))]
info!("构建模式Release");
info!("工作目录:{}", std::env::current_dir().unwrap_or_default().display());
info!("========================================");
}
/// 记录窗口创建信息
pub fn log_window_creation() {
info!("[窗口] 开始创建主窗口...");
info!("[窗口] 标题impress ASR Input");
info!("[窗口] 尺寸1000x700");
info!("[窗口] 位置:居中");
info!("[窗口] 主题Dark");
}
/// 记录前端加载信息
pub fn log_frontend_load(status: &str) {
match status {
"success" => {
info!("[前端] 前端资源加载成功");
}
"not_found" => {
error!("[前端] 前端资源未找到!");
error!("[前端] 请确保已运行 'npm run build'");
}
"embed" => {
info!("[前端] 使用嵌入式前端资源");
}
_ => {
warn!("[前端] 未知状态:{}", status);
}
}
}
/// 记录托盘初始化信息
pub fn log_tray_init(status: &str) {
match status {
"success" => {
info!("[托盘] 系统托盘初始化成功");
info!("[托盘] 图标icons/tray-icon.png");
}
"icon_error" => {
error!("[托盘] 图标加载失败!");
error!("[托盘] 请确保 icons/tray-icon.png 存在");
}
_ => {
warn!("[托盘] 初始化状态:{}", status);
}
}
}
/// 记录窗口显示状态
pub fn log_window_show(visible: bool) {
if visible {
info!("[窗口] 窗口已显示");
} else {
warn!("[窗口] 窗口已隐藏(可能在系统托盘中)");
info!("[窗口] 点击托盘图标可显示窗口");
}
}
/// 导出诊断日志内容
pub fn export_diagnostic_log() -> Option<String> {
let log_path = LOG_FILE.get()?;
std::fs::read_to_string(log_path).ok()
}
/// 获取日志文件路径
pub fn get_log_file_path() -> Option<String> {
LOG_FILE.get().map(|p| p.to_string_lossy().to_string())
}

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//! 全局快捷键模块
//!
//! 注意:此模块需要 global-hotkey crate仅在 GUI 模式下可用
#![cfg(feature = "gui")]
use anyhow::Result;
use global_hotkey::{GlobalHotKeyEvent, GlobalHotKeyManager};
use global_hotkey::hotkey::HotKey;
use global_hotkey::hotkey::Modifiers;
use tracing::info;
/// 快捷键管理器
pub struct HotkeyManager {
manager: GlobalHotKeyManager,
hotkeys: Vec<HotKey>,
}
impl HotkeyManager {
/// 创建新的快捷键管理器
pub fn new() -> Result<Self> {
let manager = GlobalHotKeyManager::new()?;
Ok(Self {
manager,
hotkeys: Vec::new(),
})
}
/// 注册快捷键
pub fn register(&mut self, id: u32, key: char, modifiers: Modifiers) -> Result<()> {
let code = match key {
'R' => global_hotkey::hotkey::Code::KeyR,
'C' => global_hotkey::hotkey::Code::KeyC,
'H' => global_hotkey::hotkey::Code::KeyH,
'0' => global_hotkey::hotkey::Code::Digit0,
'1' => global_hotkey::hotkey::Code::Digit1,
'2' => global_hotkey::hotkey::Code::Digit2,
'3' => global_hotkey::hotkey::Code::Digit3,
'4' => global_hotkey::hotkey::Code::Digit4,
'5' => global_hotkey::hotkey::Code::Digit5,
'6' => global_hotkey::hotkey::Code::Digit6,
'7' => global_hotkey::hotkey::Code::Digit7,
'8' => global_hotkey::hotkey::Code::Digit8,
'9' => global_hotkey::hotkey::Code::Digit9,
'A' => global_hotkey::hotkey::Code::KeyA,
'B' => global_hotkey::hotkey::Code::KeyB,
'D' => global_hotkey::hotkey::Code::KeyD,
'E' => global_hotkey::hotkey::Code::KeyE,
'F' => global_hotkey::hotkey::Code::KeyF,
'G' => global_hotkey::hotkey::Code::KeyG,
'I' => global_hotkey::hotkey::Code::KeyI,
'J' => global_hotkey::hotkey::Code::KeyJ,
'K' => global_hotkey::hotkey::Code::KeyK,
'L' => global_hotkey::hotkey::Code::KeyL,
'M' => global_hotkey::hotkey::Code::KeyM,
'N' => global_hotkey::hotkey::Code::KeyN,
'O' => global_hotkey::hotkey::Code::KeyO,
'P' => global_hotkey::hotkey::Code::KeyP,
'Q' => global_hotkey::hotkey::Code::KeyQ,
'S' => global_hotkey::hotkey::Code::KeyS,
'T' => global_hotkey::hotkey::Code::KeyT,
'U' => global_hotkey::hotkey::Code::KeyU,
'V' => global_hotkey::hotkey::Code::KeyV,
'W' => global_hotkey::hotkey::Code::KeyW,
'X' => global_hotkey::hotkey::Code::KeyX,
'Y' => global_hotkey::hotkey::Code::KeyY,
'Z' => global_hotkey::hotkey::Code::KeyZ,
_ => global_hotkey::hotkey::Code::KeyR, // 默认
};
let hotkey = HotKey::new(Some(modifiers), code);
self.manager.register(hotkey)?;
self.hotkeys.push(hotkey);
info!("快捷键已注册id={}, key={}", id, key);
Ok(())
}
/// 注销快捷键
pub fn unregister(&mut self, hotkey: HotKey) -> Result<()> {
self.manager.unregister(hotkey)?;
self.hotkeys.retain(|h| h.id != hotkey.id);
Ok(())
}
/// 注销所有快捷键
pub fn unregister_all(&mut self) -> Result<()> {
for hotkey in self.hotkeys.drain(..) {
self.manager.unregister(hotkey)?;
}
info!("所有快捷键已注销");
Ok(())
}
/// 轮询快捷键事件
pub fn poll_events(&self) -> Option<GlobalHotKeyEvent> {
match GlobalHotKeyEvent::receiver().try_recv() {
Ok(event) => Some(event),
Err(_) => None,
}
}
/// 监听快捷键事件 (异步)
pub async fn listen(&self) -> Option<GlobalHotKeyEvent> {
tokio::task::spawn_blocking(|| {
GlobalHotKeyEvent::receiver().recv().ok()
})
.await
.ok()
.flatten()
}
/// 解析快捷键字符串
pub fn parse_hotkey(hotkey_str: &str) -> Result<(char, Modifiers)> {
let parts: Vec<&str> = hotkey_str.split('+').collect();
let mut modifiers = Modifiers::empty();
let mut key = ' ';
for part in parts {
match part.to_lowercase().as_str() {
"ctrl" | "control" => modifiers |= Modifiers::CONTROL,
"alt" => modifiers |= Modifiers::ALT,
"shift" => modifiers |= Modifiers::SHIFT,
"cmd" | "win" | "super" => modifiers |= Modifiers::SUPER,
s if s.len() == 1 => {
key = s.chars().next().unwrap();
}
s if s.len() == 2 && s.ends_with("r") => {
// 功能键如 F1-F12
if let Some(num) = s.strip_prefix('f').and_then(|n| n.parse::<u32>().ok()) {
if num >= 1 && num <= 12 {
key = char::from_u32(0xF0 + num - 1).unwrap_or(' ');
}
}
}
_ => {}
}
}
if key == ' ' {
anyhow::bail!("无效的快捷键格式:{}", hotkey_str);
}
Ok((key, modifiers))
}
}
impl Default for HotkeyManager {
fn default() -> Self {
Self::new().expect("创建快捷键管理器失败")
}
}
/// 预定义的快捷键 ID
pub mod hotkey_ids {
pub const START_RECORD: u32 = 1;
pub const STOP_RECORD: u32 = 2;
pub const COPY_RESULT: u32 = 3;
pub const TOGGLE_WINDOW: u32 = 4;
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_parse_hotkey() {
let (key, modifiers) = HotkeyManager::parse_hotkey("Ctrl+Shift+R").unwrap();
assert_eq!(key, 'R');
assert!(modifiers.contains(Modifiers::CONTROL));
assert!(modifiers.contains(Modifiers::SHIFT));
}
#[test]
fn test_parse_hotkey_alt_shift() {
let (key, modifiers) = HotkeyManager::parse_hotkey("Alt+Ctrl+S").unwrap();
assert_eq!(key, 'S');
assert!(modifiers.contains(Modifiers::ALT));
assert!(modifiers.contains(Modifiers::CONTROL));
}
}

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//! 日志工具 - 增强版本
//!
//! 支持同时输出到控制台和文件,方便诊断问题
use anyhow::Result;
use std::fs::File;
use std::path::PathBuf;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter};
/// 获取日志目录
pub fn get_log_dir() -> PathBuf {
// Windows: %LOCALAPPDATA%\impress-asr\logs
// macOS: ~/Library/Application Support/impress-asr/logs
// Linux: ~/.local/share/impress-asr/logs
dirs::data_local_dir()
.unwrap_or_else(|| PathBuf::from("."))
.join("impress-asr")
.join("logs")
}
/// 获取日志文件路径
pub fn get_log_file_path() -> PathBuf {
let log_dir = get_log_dir();
let timestamp = chrono::Local::now().format("%Y%m%d_%H%M%S");
log_dir.join(format!("impress-asr_{}.log", timestamp))
}
/// 初始化日志系统
pub fn init_logger() -> Result<()> {
// 确保日志目录存在
let log_dir = get_log_dir();
if let Err(e) = std::fs::create_dir_all(&log_dir) {
eprintln!("警告:无法创建日志目录 {:?}: {}", log_dir, e);
}
// 创建日志文件
let log_file_path = get_log_file_path();
let log_file = match File::create(&log_file_path) {
Ok(f) => f,
Err(e) => {
eprintln!("警告:无法创建日志文件 {:?}: {}", log_file_path, e);
// 即使创建失败也继续,只输出到控制台
tracing_subscriber::registry()
.with(
EnvFilter::try_from_default_env()
.unwrap_or_else(|_| "debug".into())
.add_directive("impress_asr_input_rust=debug".parse()?)
.add_directive("tauri=warn".parse()?)
)
.with(tracing_subscriber::fmt::layer())
.init();
return Ok(());
}
};
// 创建文件日志层
let file_layer = tracing_subscriber::fmt::layer()
.with_writer(log_file)
.with_ansi(false)
.with_line_number(true)
.with_target(true);
// 创建控制台日志层
let console_layer = tracing_subscriber::fmt::layer()
.with_ansi(true)
.with_line_number(true)
.with_target(true);
// 初始化日志系统
tracing_subscriber::registry()
.with(
EnvFilter::try_from_default_env()
.unwrap_or_else(|_| "debug".into())
.add_directive("impress_asr_input_rust=debug".parse()?)
.add_directive("tauri=warn".parse()?)
)
.with(console_layer)
.with(file_layer)
.init();
// 输出日志文件路径
eprintln!(" - 日志文件:{}", log_file_path.display());
Ok(())
}
/// 获取日志文件路径字符串
pub fn get_log_file_path_string() -> String {
get_log_file_path().to_string_lossy().to_string()
}
/// 日志宏封装
#[macro_export]
macro_rules! log_info {
($($arg:tt)*) => {
tracing::info!($($arg)*)
};
}
#[macro_export]
macro_rules! log_error {
($($arg:tt)*) => {
tracing::error!($($arg)*)
};
}
#[macro_export]
macro_rules! log_debug {
($($arg:tt)*) => {
tracing::debug!($($arg)*)
};
}
#[macro_export]
macro_rules! log_warn {
($($arg:tt)*) => {
tracing::warn!($($arg)*)
};
}

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//! 工具函数模块
pub mod logger;
#[cfg(feature = "gui")]
pub mod hotkey;
#[cfg(feature = "gui")]
pub mod diagnose;
/// 初始化日志
pub fn init_logger() -> anyhow::Result<()> {
logger::init_logger()
}

50
tauri.conf.json Normal file
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{
"$schema": "https://schema.tauri.app/tauri-conf-schema-v2",
"productName": "impress-asr-input-rust",
"version": "0.1.0",
"identifier": "com.impress.asr-input-rust",
"build": {
"frontendDist": "web/dist",
"beforeDevCommand": "cd web && npm run dev",
"beforeBuildCommand": "cd web && npm run build",
"devUrl": null
},
"app": {
"windows": [
{
"title": "impress ASR Input",
"width": 1000,
"height": 700,
"minWidth": 800,
"minHeight": 600,
"resizable": true,
"fullscreen": false,
"decorations": true,
"transparent": false,
"center": true,
"visible": true,
"theme": "Dark"
}
],
"security": {
"csp": null
}
},
"bundle": {
"active": true,
"targets": ["msi"],
"category": "Utility",
"shortDescription": "高性能语音识别输入工具",
"longDescription": "一款基于 ONNX 模型的纯 Rust 实现的高性能跨平台语音识别工具,支持 SenseVoice 等模型1 秒内完成语音识别。",
"copyright": "MIT License",
"resources": [
"models/*"
]
},
"plugins": {
"tray-icon": {
"iconPath": "icons/tray-icon.png",
"iconAsTemplate": true
}
}
}

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<!doctype html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>impress ASR Input - 语音识别输入</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>

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web/package.json Normal file
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{
"name": "impress-asr-input-rust-web",
"private": true,
"version": "0.1.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc && vite build",
"preview": "vite preview"
},
"dependencies": {
"react": "^18.3.1",
"react-dom": "^18.3.1"
},
"devDependencies": {
"@types/react": "^18.3.3",
"@types/react-dom": "^18.3.0",
"@vitejs/plugin-react": "^4.3.1",
"typescript": "^5.5.3",
"vite": "^5.4.1"
}
}

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* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
:root {
--bg-primary: #1a1a2e;
--bg-secondary: #16213e;
--bg-tertiary: #0f3460;
--text-primary: #ffffff;
--text-secondary: #a0a0a0;
--accent: #e94560;
--accent-hover: #ff6b6b;
--success: #4ade80;
--warning: #fbbf24;
--border: #2d3748;
}
body {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, sans-serif;
background: var(--bg-primary);
color: var(--text-primary);
min-height: 100vh;
}
.app {
display: flex;
height: 100vh;
}
/* 侧边栏 */
.sidebar {
width: 220px;
background: var(--bg-secondary);
display: flex;
flex-direction: column;
border-right: 1px solid var(--border);
}
.logo {
display: flex;
align-items: center;
gap: 12px;
padding: 24px 20px;
border-bottom: 1px solid var(--border);
}
.logo-icon {
font-size: 28px;
}
.logo-text {
font-size: 18px;
font-weight: 600;
}
.nav {
flex: 1;
padding: 16px 8px;
}
.nav-item {
width: 100%;
display: flex;
align-items: center;
gap: 12px;
padding: 12px 16px;
background: transparent;
border: none;
border-radius: 8px;
color: var(--text-secondary);
cursor: pointer;
transition: all 0.2s;
text-align: left;
}
.nav-item:hover {
background: var(--bg-tertiary);
color: var(--text-primary);
}
.nav-item.active {
background: var(--accent);
color: var(--text-primary);
}
.nav-icon {
font-size: 20px;
}
.nav-label {
font-size: 14px;
}
.version {
padding: 16px;
text-align: center;
color: var(--text-secondary);
font-size: 12px;
border-top: 1px solid var(--border);
}
/* 主内容区 */
.main-content {
flex: 1;
padding: 24px;
overflow-y: auto;
}
/* 通用组件 */
.card {
background: var(--bg-secondary);
border-radius: 12px;
padding: 24px;
margin-bottom: 20px;
}
.card-title {
font-size: 18px;
font-weight: 600;
margin-bottom: 16px;
}
.btn {
display: inline-flex;
align-items: center;
justify-content: center;
gap: 8px;
padding: 12px 24px;
border: none;
border-radius: 8px;
font-size: 14px;
font-weight: 500;
cursor: pointer;
transition: all 0.2s;
}
.btn-primary {
background: var(--accent);
color: var(--text-primary);
}
.btn-primary:hover {
background: var(--accent-hover);
}
.btn-secondary {
background: var(--bg-tertiary);
color: var(--text-primary);
}
.btn-secondary:hover {
background: #1a4a7a;
}
.btn-large {
padding: 16px 32px;
font-size: 16px;
}
/* 表单元素 */
.input {
width: 100%;
padding: 12px 16px;
background: var(--bg-tertiary);
border: 1px solid var(--border);
border-radius: 8px;
color: var(--text-primary);
font-size: 14px;
}
.input:focus {
outline: none;
border-color: var(--accent);
}
.select {
padding: 10px 16px;
background: var(--bg-tertiary);
border: 1px solid var(--border);
border-radius: 8px;
color: var(--text-primary);
font-size: 14px;
cursor: pointer;
}
/* 波形可视化容器 */
.waveform-container {
display: flex;
align-items: center;
justify-content: center;
height: 200px;
background: var(--bg-tertiary);
border-radius: 12px;
overflow: hidden;
}
/* 状态指示器 */
.status-indicator {
display: inline-flex;
align-items: center;
gap: 8px;
padding: 8px 16px;
border-radius: 20px;
font-size: 14px;
}
.status-ready {
background: rgba(74, 222, 128, 0.2);
color: var(--success);
}
.status-recording {
background: rgba(233, 69, 96, 0.2);
color: var(--accent);
animation: pulse 1.5s infinite;
}
@keyframes pulse {
0%, 100% { opacity: 1; }
50% { opacity: 0.5; }
}
/* 滚动条 */
::-webkit-scrollbar {
width: 8px;
height: 8px;
}
::-webkit-scrollbar-track {
background: var(--bg-secondary);
}
::-webkit-scrollbar-thumb {
background: var(--bg-tertiary);
border-radius: 4px;
}
::-webkit-scrollbar-thumb:hover {
background: #1a4a7a;
}

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import { useState } from 'react'
import './App.css'
import RecordPage from './pages/RecordPage'
import FileConvertPage from './pages/FileConvertPage'
import SettingsPage from './pages/SettingsPage'
type Page = 'record' | 'file' | 'settings'
function App() {
const [currentPage, setCurrentPage] = useState<Page>('record')
const renderPage = () => {
switch (currentPage) {
case 'record':
return <RecordPage />
case 'file':
return <FileConvertPage />
case 'settings':
return <SettingsPage />
default:
return <RecordPage />
}
}
return (
<div className="app">
<div className="sidebar">
<div className="logo">
<span className="logo-icon">🎙</span>
<span className="logo-text">impress ASR</span>
</div>
<nav className="nav">
<button
className={`nav-item ${currentPage === 'record' ? 'active' : ''}`}
onClick={() => setCurrentPage('record')}
>
<span className="nav-icon">🎤</span>
<span className="nav-label"></span>
</button>
<button
className={`nav-item ${currentPage === 'file' ? 'active' : ''}`}
onClick={() => setCurrentPage('file')}
>
<span className="nav-icon">📁</span>
<span className="nav-label"></span>
</button>
<button
className={`nav-item ${currentPage === 'settings' ? 'active' : ''}`}
onClick={() => setCurrentPage('settings')}
>
<span className="nav-icon"></span>
<span className="nav-label"></span>
</button>
</nav>
<div className="version">v0.1.0</div>
</div>
<main className="main-content">
{renderPage()}
</main>
</div>
)
}
export default App

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# 组件目录占位符

311
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/* 录音页面样式 */
.record-page {
display: flex;
flex-direction: column;
gap: 24px;
max-width: 800px;
margin: 0 auto;
}
.page-title {
font-size: 24px;
font-weight: 600;
}
.record-controls {
display: flex;
flex-direction: column;
align-items: center;
gap: 24px;
padding: 40px;
}
.record-button {
width: 120px;
height: 120px;
border-radius: 50%;
border: none;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
font-size: 48px;
transition: all 0.3s;
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.3);
}
.record-button.idle {
background: var(--accent);
color: white;
}
.record-button.idle:hover {
transform: scale(1.05);
box-shadow: 0 6px 30px rgba(233, 69, 96, 0.4);
}
.record-button.recording {
background: var(--bg-tertiary);
border: 4px solid var(--accent);
animation: recording-pulse 1.5s infinite;
}
@keyframes recording-pulse {
0%, 100% {
transform: scale(1);
border-color: var(--accent);
}
50% {
transform: scale(1.05);
border-color: var(--accent-hover);
}
}
.record-timer {
font-size: 32px;
font-weight: 300;
font-variant-numeric: tabular-nums;
}
.record-status {
display: flex;
gap: 16px;
flex-wrap: wrap;
justify-content: center;
}
.result-section {
margin-top: 20px;
}
.result-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 16px;
}
.result-actions {
display: flex;
gap: 8px;
}
.result-text {
background: var(--bg-tertiary);
border-radius: 8px;
padding: 20px;
min-height: 150px;
max-height: 300px;
overflow-y: auto;
line-height: 1.8;
white-space: pre-wrap;
}
.result-text.empty {
color: var(--text-secondary);
display: flex;
align-items: center;
justify-content: center;
min-height: 150px;
}
.result-meta {
display: flex;
gap: 24px;
margin-top: 16px;
padding-top: 16px;
border-top: 1px solid var(--border);
color: var(--text-secondary);
font-size: 14px;
}
/* 文件转写页面 */
.file-page {
display: flex;
flex-direction: column;
gap: 24px;
max-width: 900px;
margin: 0 auto;
}
.drop-zone {
border: 2px dashed var(--border);
border-radius: 12px;
padding: 60px 40px;
text-align: center;
transition: all 0.3s;
cursor: pointer;
}
.drop-zone:hover,
.drop-zone.drag-over {
border-color: var(--accent);
background: rgba(233, 69, 96, 0.05);
}
.drop-zone-icon {
font-size: 64px;
margin-bottom: 16px;
}
.drop-zone-text {
font-size: 18px;
margin-bottom: 8px;
}
.drop-zone-hint {
color: var(--text-secondary);
font-size: 14px;
}
.file-list {
display: flex;
flex-direction: column;
gap: 12px;
}
.file-item {
display: flex;
align-items: center;
gap: 16px;
padding: 16px;
background: var(--bg-tertiary);
border-radius: 8px;
}
.file-icon {
font-size: 32px;
}
.file-info {
flex: 1;
}
.file-name {
font-weight: 500;
margin-bottom: 4px;
}
.file-status {
font-size: 13px;
color: var(--text-secondary);
}
.file-status.processing {
color: var(--warning);
}
.file-status.completed {
color: var(--success);
}
.file-actions {
display: flex;
gap: 8px;
}
/* 设置页面 */
.settings-page {
display: flex;
flex-direction: column;
gap: 24px;
max-width: 700px;
margin: 0 auto;
}
.setting-section {
margin-bottom: 32px;
}
.setting-section-title {
font-size: 16px;
font-weight: 600;
color: var(--text-secondary);
text-transform: uppercase;
letter-spacing: 0.5px;
margin-bottom: 16px;
padding-bottom: 8px;
border-bottom: 1px solid var(--border);
}
.setting-item {
display: flex;
justify-content: space-between;
align-items: center;
padding: 16px 0;
border-bottom: 1px solid var(--border);
}
.setting-item:last-child {
border-bottom: none;
}
.setting-label {
font-size: 15px;
}
.setting-description {
font-size: 13px;
color: var(--text-secondary);
margin-top: 4px;
}
.setting-control {
display: flex;
align-items: center;
gap: 12px;
}
/* 开关 */
.switch {
position: relative;
width: 50px;
height: 28px;
}
.switch input {
opacity: 0;
width: 0;
height: 0;
}
.switch-slider {
position: absolute;
cursor: pointer;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: var(--bg-tertiary);
transition: 0.3s;
border-radius: 28px;
}
.switch-slider:before {
position: absolute;
content: "";
height: 22px;
width: 22px;
left: 3px;
bottom: 3px;
background-color: white;
transition: 0.3s;
border-radius: 50%;
}
.switch input:checked + .switch-slider {
background-color: var(--accent);
}
.switch input:checked + .switch-slider:before {
transform: translateX(22px);
}
/* 保存按钮 */
.settings-actions {
display: flex;
gap: 12px;
justify-content: flex-end;
padding-top: 24px;
border-top: 1px solid var(--border);
}

10
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import React from 'react'
import ReactDOM from 'react-dom/client'
import App from './App'
import './index.css'
ReactDOM.createRoot(document.getElementById('root') as HTMLElement).render(
<React.StrictMode>
<App />
</React.StrictMode>,
)

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import { useState, useCallback } from 'react'
interface FileItem {
id: string
name: string
size: number
status: 'pending' | 'processing' | 'completed' | 'error'
progress: number
result?: string
}
export default function FileConvertPage() {
const [files, setFiles] = useState<FileItem[]>([])
const [isDragOver, setIsDragOver] = useState(false)
const handleDragOver = useCallback((e: React.DragEvent) => {
e.preventDefault()
setIsDragOver(true)
}, [])
const handleDragLeave = useCallback((e: React.DragEvent) => {
e.preventDefault()
setIsDragOver(false)
}, [])
const handleDrop = useCallback((e: React.DragEvent) => {
e.preventDefault()
setIsDragOver(false)
const droppedFiles = Array.from(e.dataTransfer.files)
addFiles(droppedFiles)
}, [])
const handleFileSelect = (e: React.ChangeEvent<HTMLInputElement>) => {
if (e.target.files) {
const selectedFiles = Array.from(e.target.files)
addFiles(selectedFiles)
}
}
const addFiles = (newFiles: File[]) => {
const audioExtensions = ['wav', 'mp3', 'flac', 'ogg', 'm4a', 'aac']
const validFiles = newFiles.filter(file => {
const ext = file.name.split('.').pop()?.toLowerCase()
return ext && audioExtensions.includes(ext)
})
const fileItems: FileItem[] = validFiles.map(file => ({
id: Math.random().toString(36).substr(2, 9),
name: file.name,
size: file.size,
status: 'pending',
progress: 0
}))
setFiles(prev => [...prev, ...fileItems])
}
const formatSize = (bytes: number) => {
if (bytes < 1024) return bytes + ' B'
if (bytes < 1024 * 1024) return (bytes / 1024).toFixed(1) + ' KB'
return (bytes / (1024 * 1024)).toFixed(1) + ' MB'
}
const startConvert = (id: string) => {
setFiles(prev => prev.map(file => {
if (file.id === id) {
return { ...file, status: 'processing' }
}
return file
}))
// 模拟转换过程
let progress = 0
const interval = setInterval(() => {
progress += 10
if (progress >= 100) {
clearInterval(interval)
setFiles(prev => prev.map(file => {
if (file.id === id) {
return {
...file,
status: 'completed',
progress: 100,
result: '这是模拟的转换结果...'
}
}
return file
}))
} else {
setFiles(prev => prev.map(file => {
if (file.id === id) {
return { ...file, progress }
}
return file
}))
}
}, 200)
}
const startAll = () => {
files.filter(f => f.status === 'pending').forEach(f => startConvert(f.id))
}
const removeFile = (id: string) => {
setFiles(prev => prev.filter(f => f.id !== id))
}
return (
<div className="file-page">
<h1 className="page-title"></h1>
<div
className={`drop-zone ${isDragOver ? 'drag-over' : ''}`}
onDragOver={handleDragOver}
onDragLeave={handleDragLeave}
onDrop={handleDrop}
onClick={() => document.getElementById('file-input')?.click()}
>
<div className="drop-zone-icon">📁</div>
<div className="drop-zone-text">
</div>
<div className="drop-zone-hint">
WAV, MP3, FLAC, OGG, M4A
</div>
<input
id="file-input"
type="file"
accept=".wav,.mp3,.flac,.ogg,.m4a,.aac"
multiple
onChange={handleFileSelect}
style={{ display: 'none' }}
/>
</div>
{files.length > 0 && (
<>
<div className="card">
<div className="file-list">
{files.map(file => (
<div key={file.id} className="file-item">
<div className="file-icon">📄</div>
<div className="file-info">
<div className="file-name">{file.name}</div>
<div className="file-status">
{file.status === 'pending' && '待处理'}
{file.status === 'processing' && (
<span className="processing">
{file.progress}%
</span>
)}
{file.status === 'completed' && (
<span className="completed"> </span>
)}
{file.status === 'error' && '处理失败'}
</div>
{file.status === 'pending' && (
<div style={{ fontSize: '12px', color: 'var(--text-secondary)' }}>
{formatSize(file.size)}
</div>
)}
</div>
<div className="file-actions">
{file.status === 'pending' && (
<button
className="btn btn-primary"
onClick={() => startConvert(file.id)}
>
</button>
)}
{file.status === 'completed' && (
<>
<button className="btn btn-secondary"></button>
<button className="btn btn-secondary"></button>
</>
)}
<button
className="btn btn-secondary"
onClick={() => removeFile(file.id)}
>
</button>
</div>
</div>
))}
</div>
</div>
<div style={{ display: 'flex', gap: '12px', justifyContent: 'flex-end' }}>
<button className="btn btn-secondary" onClick={() => setFiles([])}>
</button>
<button className="btn btn-primary" onClick={startAll}>
</button>
</div>
</>
)}
</div>
)
}

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import { useState, useEffect } from 'react'
interface RecordResult {
text: string
language: string
confidence: number
duration_ms: number
}
export default function RecordPage() {
const [isRecording, setIsRecording] = useState(false)
const [recordingTime, setRecordingTime] = useState(0)
const [result, setResult] = useState<RecordResult | null>(null)
const [isProcessing, setIsProcessing] = useState(false)
useEffect(() => {
let interval: number
if (isRecording) {
interval = setInterval(() => {
setRecordingTime(prev => prev + 0.1)
}, 100) as unknown as number
} else {
setRecordingTime(0)
}
return () => clearInterval(interval)
}, [isRecording])
const formatTime = (seconds: number) => {
const mins = Math.floor(seconds / 60)
const secs = Math.floor(seconds % 60)
const ms = Math.floor((seconds % 1) * 10)
return `${mins.toString().padStart(2, '0')}:${secs.toString().padStart(2, '0')}.${ms}`
}
const handleRecordClick = async () => {
if (isRecording) {
// 停止录音
setIsRecording(false)
setIsProcessing(true)
// 模拟识别过程
setTimeout(() => {
setResult({
text: '这是一个模拟的语音识别结果。实际使用时会调用 ONNX 模型进行识别。',
language: 'zh',
confidence: 0.95,
duration_ms: 350
})
setIsProcessing(false)
}, 1000)
} else {
// 开始录音
setIsRecording(true)
setResult(null)
}
}
const handleCopy = async () => {
if (result?.text) {
await navigator.clipboard.writeText(result.text)
}
}
return (
<div className="record-page">
<h1 className="page-title"></h1>
<div className="card">
<div className="record-controls">
<div className="waveform-container">
{isRecording ? (
<div className="waveform-animation">
{[...Array(20)].map((_, i) => (
<div
key={i}
className="wave-bar"
style={{
animationDelay: `${i * 0.1}s`,
height: `${Math.random() * 100 + 20}%`
}}
/>
))}
</div>
) : (
<div className="waveform-placeholder">
<span style={{ color: 'var(--text-secondary)' }}>
</span>
</div>
)}
</div>
<button
className={`record-button ${isRecording ? 'recording' : 'idle'}`}
onClick={handleRecordClick}
>
{isRecording ? '⏹' : '🎤'}
</button>
<div className="record-timer">
{formatTime(recordingTime)}
</div>
<div className="record-status">
<span className={`status-indicator ${isRecording ? 'status-recording' : 'status-ready'}`}>
{isRecording ? '● 录音中' : '○ 就绪'}
</span>
{result && (
<span>
{result.duration_ms}ms
</span>
)}
</div>
</div>
</div>
{(result || isProcessing) && (
<div className="card result-section">
<div className="result-header">
<h2 className="card-title"></h2>
<div className="result-actions">
<button className="btn btn-secondary" onClick={handleCopy}>
📋
</button>
<button className="btn btn-secondary">
💾
</button>
<button className="btn btn-secondary">
🗑
</button>
</div>
</div>
{isProcessing ? (
<div className="result-text empty">
...
</div>
) : (
<>
<div className={`result-text ${!result?.text ? 'empty' : ''}`}>
{result?.text || '暂无识别结果'}
</div>
{result && (
<div className="result-meta">
<span>{result.language === 'zh' ? '中文' : result.language}</span>
<span>{(result.confidence * 100).toFixed(1)}%</span>
<span>{(result.duration_ms / 1000).toFixed(2)}s</span>
</div>
)}
</>
)}
</div>
)}
</div>
)
}

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import { useState } from 'react'
interface Settings {
model: string
language: string
sampleRate: number
microphone: string
theme: string
autoStart: boolean
autoCheckUpdate: boolean
autoCopy: boolean
historyKeepDays: number
hotkeyRecord: string
hotkeyCopy: string
hotkeyToggle: string
}
export default function SettingsPage() {
const [settings, setSettings] = useState<Settings>({
model: 'sensevoice-small',
language: 'zh',
sampleRate: 16000,
microphone: '默认设备',
theme: 'dark',
autoStart: false,
autoCheckUpdate: true,
autoCopy: false,
historyKeepDays: 30,
hotkeyRecord: 'Ctrl+Shift+R',
hotkeyCopy: 'Ctrl+Shift+C',
hotkeyToggle: 'Ctrl+Shift+H'
})
const [modified, setModified] = useState(false)
const handleChange = (key: keyof Settings, value: Settings[typeof key]) => {
setSettings(prev => ({ ...prev, [key]: value }))
setModified(true)
}
const handleSave = () => {
// 保存设置
console.log('保存设置:', settings)
setModified(false)
alert('设置已保存')
}
const handleReset = () => {
setSettings({
model: 'sensevoice-small',
language: 'zh',
sampleRate: 16000,
microphone: '默认设备',
theme: 'dark',
autoStart: false,
autoCheckUpdate: true,
autoCopy: false,
historyKeepDays: 30,
hotkeyRecord: 'Ctrl+Shift+R',
hotkeyCopy: 'Ctrl+Shift+C',
hotkeyToggle: 'Ctrl+Shift+H'
})
setModified(true)
}
return (
<div className="settings-page">
<h1 className="page-title"></h1>
<div className="card">
{/* 识别模型 */}
<div className="setting-section">
<h2 className="setting-section-title"></h2>
<div className="setting-item">
<div>
<div className="setting-label"></div>
<div className="setting-description"> ONNX </div>
</div>
<select
className="select"
value={settings.model}
onChange={(e) => handleChange('model', e.target.value)}
>
<option value="sensevoice-small">SenseVoice Small ()</option>
<option value="sensevoice-base">SenseVoice Base</option>
<option value="paraformer">FunASR Paraformer</option>
<option value="whisper-small">Whisper Small</option>
</select>
</div>
<div className="setting-item">
<div>
<div className="setting-label"></div>
<div className="setting-description"></div>
</div>
<select
className="select"
value={settings.language}
onChange={(e) => handleChange('language', e.target.value)}
>
<option value="zh"></option>
<option value="en"></option>
<option value="ja"></option>
<option value="ko"></option>
<option value="yue"></option>
</select>
</div>
</div>
{/* 音频输入 */}
<div className="setting-section">
<h2 className="setting-section-title"></h2>
<div className="setting-item">
<div>
<div className="setting-label"></div>
<div className="setting-description"></div>
</div>
<select
className="select"
value={settings.microphone}
onChange={(e) => handleChange('microphone', e.target.value)}
>
<option value="default"></option>
<option value="builtin">Built-in Microphone</option>
</select>
</div>
<div className="setting-item">
<div>
<div className="setting-label"></div>
<div className="setting-description"></div>
</div>
<select
className="select"
value={settings.sampleRate}
onChange={(e) => handleChange('sampleRate', Number(e.target.value))}
>
<option value={16000}>16000 Hz</option>
<option value={44100}>44100 Hz</option>
<option value={48000}>48000 Hz</option>
</select>
</div>
</div>
{/* 快捷键 */}
<div className="setting-section">
<h2 className="setting-section-title"></h2>
<div className="setting-item">
<div className="setting-label">/</div>
<input
type="text"
className="input"
style={{ width: '150px' }}
value={settings.hotkeyRecord}
onChange={(e) => handleChange('hotkeyRecord', e.target.value)}
/>
</div>
<div className="setting-item">
<div className="setting-label"></div>
<input
type="text"
className="input"
style={{ width: '150px' }}
value={settings.hotkeyCopy}
onChange={(e) => handleChange('hotkeyCopy', e.target.value)}
/>
</div>
<div className="setting-item">
<div className="setting-label">/</div>
<input
type="text"
className="input"
style={{ width: '150px' }}
value={settings.hotkeyToggle}
onChange={(e) => handleChange('hotkeyToggle', e.target.value)}
/>
</div>
</div>
{/* 外观 */}
<div className="setting-section">
<h2 className="setting-section-title"></h2>
<div className="setting-item">
<div className="setting-label"></div>
<select
className="select"
value={settings.theme}
onChange={(e) => handleChange('theme', e.target.value)}
>
<option value="dark"></option>
<option value="light"></option>
<option value="auto"></option>
</select>
</div>
</div>
{/* 其他 */}
<div className="setting-section">
<h2 className="setting-section-title"></h2>
<div className="setting-item">
<div className="setting-label"></div>
<label className="switch">
<input
type="checkbox"
checked={settings.autoStart}
onChange={(e) => handleChange('autoStart', e.target.checked)}
/>
<span className="switch-slider"></span>
</label>
</div>
<div className="setting-item">
<div className="setting-label"></div>
<label className="switch">
<input
type="checkbox"
checked={settings.autoCheckUpdate}
onChange={(e) => handleChange('autoCheckUpdate', e.target.checked)}
/>
<span className="switch-slider"></span>
</label>
</div>
<div className="setting-item">
<div className="setting-label"></div>
<label className="switch">
<input
type="checkbox"
checked={settings.autoCopy}
onChange={(e) => handleChange('autoCopy', e.target.checked)}
/>
<span className="switch-slider"></span>
</label>
</div>
<div className="setting-item">
<div>
<div className="setting-label"></div>
<div className="setting-description"></div>
</div>
<input
type="number"
className="input"
style={{ width: '80px' }}
value={settings.historyKeepDays}
onChange={(e) => handleChange('historyKeepDays', Number(e.target.value))}
min={1}
max={365}
/>
</div>
</div>
</div>
<div className="settings-actions">
<button className="btn btn-secondary" onClick={handleReset}>
</button>
<button
className="btn btn-primary"
onClick={handleSave}
disabled={!modified}
>
</button>
</div>
</div>
)
}

21
web/tsconfig.json Normal file
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{
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"module": "ESNext",
"skipLibCheck": true,
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"jsx": "react-jsx",
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noFallthroughCasesInSwitch": true
},
"include": ["src"],
"references": [{ "path": "./tsconfig.node.json" }]
}

10
web/tsconfig.node.json Normal file
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{
"compilerOptions": {
"composite": true,
"skipLibCheck": true,
"module": "ESNext",
"moduleResolution": "bundler",
"allowSyntheticDefaultImports": true
},
"include": ["vite.config.ts"]
}

14
web/vite.config.ts Normal file
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import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'
// https://vitejs.dev/config/
export default defineConfig({
plugins: [react()],
base: './',
server: {
port: 5173,
},
build: {
outDir: 'dist',
}
})